[1.0.5.0] Second crash of day

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ajeffco
Posts: 24
Joined: Tue Aug 19, 2014 7:44 pm

[1.0.5.0] Second crash of day

Post by ajeffco »

Distant Worlds - Crash Dump - Version 1.0.5.0

19:41:06 Saturday, 18 June 2022


System.AggregateException: One or more errors occurred. (Object reference not set to an instance of an object.)
---> System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.StellarObject.IdentifyThreatsToUs(Galaxy galaxy, Int32 systemId, Location location, DateTime time, Empire empire, BattleTactics tactics, Single maximumFuelRange, ItemType fighterCarrierType, Int32 fighterCarrierId, ThreatSummary& shipThreatSummary)
at DistantWorlds.Types.Ship.ReviewThreatsToUs(DateTime time, Int64 starDate, Location location, Empire empire, BattleTactics tactics, Design design)
at DistantWorlds.Types.Ship.ThreatEvaluation(DateTime time, Int64 starDate, Design design, ShipHull shipHull, Empire empire, Location location, BattleTactics tactics, Boolean attackTargetsMustStillBeThreats, Boolean allowFightersAsPrimaryTarget, Nullable`1 invasionRetreatOverride)
at DistantWorlds.Types.Ship.DoTasks(DateTime time, Galaxy galaxy, Boolean inView)
at DistantWorlds.Types.GameClient.ProcessLogicBlocks(Galaxy galaxy, DateTime time, Int32 shipStartIndex, Int32 shipEndIndex, Int32 creatureStartIndex, Int32 creatureEndIndex, Int32 locationStartIndex, Int32 locationEndIndex)
at DistantWorlds.Types.GameClient.AddClientTask(Galaxy galaxy, DateTime time)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
at DistantWorlds.Types.Galaxy.ProcessTasks()
at DistantWorlds2.DWGame.Update(GameTime gameTime)


Further info follows:

System.NullReferenceException: Object reference not set to an instance of an object.
at DistantWorlds.Types.StellarObject.IdentifyThreatsToUs(Galaxy galaxy, Int32 systemId, Location location, DateTime time, Empire empire, BattleTactics tactics, Single maximumFuelRange, ItemType fighterCarrierType, Int32 fighterCarrierId, ThreatSummary& shipThreatSummary)
at DistantWorlds.Types.Ship.ReviewThreatsToUs(DateTime time, Int64 starDate, Location location, Empire empire, BattleTactics tactics, Design design)
at DistantWorlds.Types.Ship.ThreatEvaluation(DateTime time, Int64 starDate, Design design, ShipHull shipHull, Empire empire, Location location, BattleTactics tactics, Boolean attackTargetsMustStillBeThreats, Boolean allowFightersAsPrimaryTarget, Nullable`1 invasionRetreatOverride)
at DistantWorlds.Types.Ship.DoTasks(DateTime time, Galaxy galaxy, Boolean inView)
at DistantWorlds.Types.GameClient.ProcessLogicBlocks(Galaxy galaxy, DateTime time, Int32 shipStartIndex, Int32 shipEndIndex, Int32 creatureStartIndex, Int32 creatureEndIndex, Int32 locationStartIndex, Int32 locationEndIndex)
at DistantWorlds.Types.GameClient.AddClientTask(Galaxy galaxy, DateTime time)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)



--- COMPLETE ---
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