A little graphic mod

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vonbert
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A little graphic mod

Post by vonbert »

CROWN OF GLORY EMPEROR EDITION - graphic mod

This is a little graphic mod for the game from WCS , CROWN OF GLORY EMPEROR EDITION.
In mainly try to fit some interface elements and screen to my personal taste.
It dont change game logic anyhow.
So.. there you'll find:

- a whole new set of colourful resources icons (what ?)
- a new national-economy screen.. (wow ! )
- a different flag for piedmont-savoy.. (uh oh ! )
- a new apperance for all province developments (lighter can build upgrade, darker you cant.. plus images and a different level-count system! yeapp ! yeapp ! yeapp !!! )

This whole thing is designed to make some data more clear, and eye-catching.. hope you like it, have fun!
let me know :)

NEW october 2010 !!!!
Check out down the posts list (at october 5 , 2010 ) and you'll find also 2 other new modded backgrounds: developments and diplomatic relations ! )
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vonbert_mod.zip
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vonbert
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RE: A little graphic mod

Post by vonbert »

a preview of some of the modified elements:



Image
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mod_screenshotv1.jpg
mod_screenshotv1.jpg (236.17 KiB) Viewed 1152 times
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EisenHammer
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RE: A little graphic mod

Post by EisenHammer »

Nice.[:)]
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06 Maestro
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RE: A little graphic mod

Post by 06 Maestro »

Looks great! I will trying this soon.

I wonder if any graphics changes could cause problems with merging files for PBEM games?
Banking establishments are more dangerous than standing armies.

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morganbj
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RE: A little graphic mod

Post by morganbj »

Uh, the bag for taxes is too small.





Just kidding. Looks good.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
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06 Maestro
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RE: A little graphic mod

Post by 06 Maestro »

I installed it-every looks very good. However, the Provence development level will take some getting used to. Apparently one dot in this mode equals two in vanilla-not sure that will work for me.

The icons are much more clear-a nice improvement.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

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06 Maestro
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RE: A little graphic mod

Post by 06 Maestro »

I noticed that the development level can be counted in 1/2 dots also. This does make it workable for me

Thanks for the work.
Banking establishments are more dangerous than standing armies.

Thomas Jefferson

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vonbert
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RE: A little graphic mod

Post by vonbert »

YES , for the development level in a province i tried something different, there are 5 balls, and each count for 2 actual game-level.. so you shell count look-for 1/2 ball too..
5 full green balls will count as a level of 10, 4 ball will count as 8.. and so on.. :)

can seem to be complicated at first but when you shell count from 0-10 with just 32 pixel available is not easy to find a good solution.. [;)]
so.. i thoughts that 5 balls are easier to look at and count then 10 small boxes..
my aim was mainly to have an easy way to compare level of development, and i think the best way is to arrange this in vertical bar.. not horizontal ( and in 2 row as in the original )..
so the higher the green ball are.. higher is the development level..
to have a precise count, it is still possible to use the on-mouse-over tooltip that will show the "next level" properties..or get used to divide/multiply by two..

@06maestro : nahh.. i dont think this will corrupt in any way a PBEM game.. not at all..the files are just backgrounds on your local machine and will not interfere with the game-logic :)
@bjmorgan : "Uh, the bag for taxes is too small." .. yeashhh.. you are allright .. living in italia this days the taxes bag shell be bigger and bigger any month/year on !

for development level i tried another solution too,
also vertical but with 10 small colored rectangles.. in the end i dunno if it is easier to count this or the 5 balls.. i preferred the 5 balls , but if with a "democratic" poll people prefer the rectangles i will prepare that too when i have time :)
or we can find another solution together, as i think i will play this game for long time, whern i got time to play :)

anyway.. thank you very much for trying this little mod guys ! any suggestion on what to modify next ? :)

(PS i'm playing a local game with Spain.. why i cant trade horses ? i get plenty of them but cannot sell it.. is there some hidden rules i dont know ? )

i post here an example of the other develop-level solution :
Image
Attachments
mod_bar_v1.jpg
mod_bar_v1.jpg (4.93 KiB) Viewed 1175 times
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(just in case a VOGON space fleets pass nearby..;) )
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vonbert
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RE: A little graphic mod

Post by vonbert »

DEVELOPMENT and INTERNATIONAL RELATIONS screens

( October 2010 )

added 2 new modified screens ! :)
Hope someone will like it !
Attachments
vonbert_mod_v1.zip
(1.44 MiB) Downloaded 120 times
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(just in case a VOGON space fleets pass nearby..;) )
Kingmaker
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RE: A little graphic mod

Post by Kingmaker »

HiHi

Very nice work, well done, loved the little heart for NM [:)]

Sorry I ain't a techno but are you absolutely sure that the even as background your Mod wont affect PBEM ?

(PS i'm playing a local game with Spain.. why i cant trade horses ? i get plenty of them but cannot sell it.. is there some hidden rules i dont know ? )

No you ain't missed anything re Spains horses (it also applies to Spice and other stuff for different Nations) the issue has been raised re Bugs/improvements along with minor nations restocking their resourses, hopefully it is being addressed in the next Patch.

PS just in case a VOGON space fleets pass nearby..;) may be an idea to notify the Drazi inflight caterers as well coz they dont give "a Wet slap" about the Vogons [:D]

All the Best
Peter
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vonbert
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RE: A little graphic mod

Post by vonbert »

Hi Kingmaker

thanks,

btw, this mod DONT affect the game logic anyhow,
it merely makes some substitutions to the original backgrounds/icons [:)]
(with 99,9% of confidence )


Drazi? let me take my hitchikers guide right now cause i forgot who they were ! [X(] [8|]

[:D]
In Hoc Signe Vinces!
(my address: Torino-Piedmont-Italia-Europe-Earth-Sun)
(just in case a VOGON space fleets pass nearby..;) )
Kingmaker
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RE: A little graphic mod

Post by Kingmaker »

HiHi

Drazzi were the inflight caterers who actually let Ford & Aurther onboard the Vogan ship.

All the Best
Peter
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vonbert
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RE: A little graphic mod

Post by vonbert »

The International relations screen


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inter_rel_screen.jpg
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In Hoc Signe Vinces!
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(just in case a VOGON space fleets pass nearby..;) )
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vonbert
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RE: A little graphic mod

Post by vonbert »

the development screen


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dev_screen.jpg
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In Hoc Signe Vinces!
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(just in case a VOGON space fleets pass nearby..;) )
Polyknikes
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Re: A little graphic mod

Post by Polyknikes »

Amazing! Can you update the sprites in detailed battles? =)
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