6-Player Friendly PBEM Global War

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rkr1958
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Re: 6-Player Friendly PBEM Global War

Post by rkr1958 »

Turn 29. May/June 1944. PTO. Allied #1. Japanese I-boat Threat Assessment.
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01-AL-Pacific-Japanese-Sub-Threat.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Allied #1. ASW Patrols & Escorts.
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01-AL-Pacific-ASW-Patrols-and-Escorts.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Allied #1. Bismarck Sea.
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Allied #1. China Sea.
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01-AL-Pacific-China-Sea.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Allied #1. South China Sea.
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01-AL-Pacific-South-China-Sea.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. South China Sea. Intercept Attempt 1/5.
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02-AX-Pacific-South-China-Sea-Intercept-1.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. South China Sea. Intercept Attempt 2/5.
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02-AX-Pacific-South-China-Sea-Intercept-2.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. South China Sea. Intercept Attempt 3/5.
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02-AX-Pacific-South-China-Sea-Intercept-3.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. South China Sea. Intercept Attempt 4/5.
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02-AX-Pacific-South-China-Sea-Intercept-4.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. South China Sea. Intercept Attempt 5/5.
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02-AX-Pacific-South-China-Sea-Intercept-5.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. The Solomons.
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. Coral Sea 1/2.
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. Coral Sea 2/2.
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. Non-Phasing. Bismarck Sea.
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02-AX-Pacific-Non-Phasing-Bismarck-Sea.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Axis #2. Non-Phasing. South China Sea.
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02-AX-Pacific-Non-Phasing-South-China-Sea.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. Allied #5. Port Strike. Manado, NEI.
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. EOT(fd). Philippines. Bismarck Sea.

EOT(fd) = end of turn, factory destruction phase.
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99-fd-Pacific-Philippines-Bismarck-Sea.jpg
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. EOT(fd). Eastern Australia and Sea Areas.

EOT(fd) = end of turn, factory destruction phase.
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99-fd-Pacific-Eastern-AUS-and-Sea-Areas.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. EOT(fd). China Sea and South China Sea.

EOT(fd) = end of turn, factory destruction phase.
Attachments
99-fd-Pacific-China-Sea-South-China-Sea.jpg
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Ronnie
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rkr1958
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Re: 6-Player Friendly PBEM Global War

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Turn 29. May/June 1944. PTO. EOT(fd). Japanese Home Islands.

EOT(fd) = end of turn, factory destruction phase.
Attachments
99-fd-Pacific-Japanese-Home-Islands.jpg
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Ronnie
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