250 Turns

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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HOTEC
Posts: 828
Joined: Sat Nov 23, 2013 3:34 am

250 Turns

Post by HOTEC »

What is the difference of Delay = 250 and Frozen = 250?
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56ajax
Posts: 2303
Joined: Mon Dec 03, 2007 3:43 am
Location: Cairns, Australia

Re: 250 Turns

Post by 56ajax »

Educated guess.

Frozen - in the game and on the map from T1 but cannot move until the number of turns has expired (or an approaching enemy unfreezes it).

Delay -does not enter the game until the number of turns has expired; like reinforcements.
Molotov : This we did not deserve.

Foch : This is not peace. This is a 20 year armistice.

C'est la guerre aérienne
Denniss
Posts: 9315
Joined: Thu Jan 10, 2002 10:00 am
Location: Germany, Hannover (region)

Re: 250 Turns

Post by Denniss »

good guess
there's no scenario running for 250 turns so delay 250 equals disabled
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
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HOTEC
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Joined: Sat Nov 23, 2013 3:34 am

Re: 250 Turns

Post by HOTEC »

Thanks.
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