Claudes, Claudes everywhere

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HMSWarspite
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Claudes, Claudes everywhere

Post by HMSWarspite »

Several times now, I have (as Jn) noticed runaway Claude (and now Rufe) replacements, that are recorded on the 'used' column. It has no effect on play, but is slightly irritating. It seems to happen vs AI, and PBEM, and is independent of scenario. I have a mid June save where I have 'used' 200+ Claudes, and 80+ Rufes! I will send a save to Mogami if I may.

I did wonder if it was something about memory not getting cleaned out or something, but it happens in games that I start from scratch, and play on a clean load of the game. It takes a few days to kick it...say 14 or so.
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Mr.Frag
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Post by Mr.Frag »

Aircraft are being taken to fill up the CV's that are not on screen yet. They still exist and suck back planes even though you cannot see them.

You should see the same situation with A6M3's being swiped to fill up some of the CV's before you actually have any on the map. You'll be wondering what stole the A6M3's, thinking the game is nuts!

As soon as enough A6M2's are in the pool, one of the offscreen CV's will upgrade and dump it's A5M's into the pool which will kick loose to fill up your poor group sitting at Rabaul finally!

Consider all the Japan CV's are being ingame from an aircraft standpoint and you'll see the numbers match up.

The numbers do work out ... dig back in the threads here keyword pool, you'll find all the tests.
BPRE
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When out of range of Truk

Post by BPRE »

Hi Warspite, Mr Frag

I've recently started a Scn 17 as Jap against the AI and noticed the same behavior with my Claude pools.

In my game only Zuiho, Hosho and Ryujo have Claude's at start. Hosho upgrades
on the 5/14/42. Has 6 Claude's and get's 15 Zero'es.

My pools at start that day are:

Code: Select all

                  Used    Pool
A5M4 Claude        8        0
A6M2 Zero           9       4       Was 9 and 17 the day before.
A6M3 Zero           0       14
There's still something funny with this because in my reinforcement list I now have
1/F2/Tainan with 9 Claude's due in 1 day. F2/Tainan are in Rabaul and it's too far away from Truk to receive any replacements I believe so nothing happens.

The number of used Claude's at start of every day from the 5/15/42 increases like this:
14, 20, 27, 34, 41, 48, 55, 63 (this is the 22nd and the unit receives 1 more ac even though it's in Rabaul), 70, 80 + 10 in pool (Zuiho replaces 12 Claudes with Zero'es on the 23rd), 86 + 14 in pool and F2/Tainan receives 6 new ac. I moved the unit to Kavieng on the 24th and after that I don't see the 1/F2/Tainan unit in the reinforcement list anymore (I'm only at 6/1/42 so far).

On the 26th the no of used Claude's is still at 86 and the pool at 14. 17 ac in the unit.
On the 28th I think I receive a new ac to the pool because I get 10 new ac's to the unit and the no of used jumps to 96 with 5 in the pool.
On the 29th Ryujo has upgraded it's 12 Claude's so used is at 96 and pool at 18.

To me this looks like a bug that kicks in when the upgrades takes place and the unit (F2/Tainan) is out of reach of Truk.

If it only affects the Claude's in this way it doesn't look like a big problem though.

Regards
BPRE
Philwd
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Post by Philwd »

Yep. I have seen this in both my PBEM as IJN. It eventually goes away but I don't remember when or why. It has something to do with the F2/Tainan fragment that always seems to be 1 day from arriving.

Quark
HMSWarspite
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Post by HMSWarspite »

Mr.Frag wrote:Aircraft are being taken to fill up the CV's that are not on screen yet. They still exist and suck back planes even though you cannot see them.

You should see the same situation with A6M3's being swiped to fill up some of the CV's before you actually have any on the map. You'll be wondering what stole the A6M3's, thinking the game is nuts!

As soon as enough A6M2's are in the pool, one of the offscreen CV's will upgrade and dump it's A5M's into the pool which will kick loose to fill up your poor group sitting at Rabaul finally!

Consider all the Japan CV's are being ingame from an aircraft standpoint and you'll see the numbers match up.

The numbers do work out ... dig back in the threads here keyword pool, you'll find all the tests.
The later posts in this tread (Quark and BPRE) are correct, and describe exactly what I see. The Claudes may be being affected by off game CVs, but I do not see how, because they go straight in to the 'used' list, not the pool. Also, I have seen 80+ Rufes in 5-6 weeks, which is a little fast at the rate they come in!

I did notice the A6M3 upgrade, and most frustrating it is too - you think you'll get an upgrade any day now, and most of them vanish! But I do not include this in my bug list!
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Mr.Frag
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Post by Mr.Frag »

You have a couple of separate things going on at the same time.

(a) Claudes and Rufe's do not have the range to fly to units needing them without multiple hops unless you park the units at Kavieng.

(b) CV/CVL/CVE are stealing aircraft for the first 2 months of the game even though they have not arrived yet.

If you want to actually track it completely, play head to head and simply ground everything and watch each cv and air unit.
Philwd
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Post by Philwd »

Hi Frag,
I don't think you have seen what we have. In my cases every single turn I got 9 Claudes into the used column. Even after all CV/CVL/CVE converted. No way 9 every single turn can be accounted for by off board upgrades. And it was exactly 9 Claudes every turn; no more no less UNLESS an upgrade occured. I tracked this every single turn and checked every single squadron carrier or otherwise.

This activity stopped exactly when the F2/Tainan fragment that still had Claudes eventually decided to arrive at Truk. This fragment stayed at 1 turn from arriving for almost 2 months. I eventually had over 170 Claudes listed as used.

The only real downside to this was the F2/Tainan wouldn't upgrade until the fragment arrived so I felt cheated out of a fighter sqdn when I really needed it.

Quark
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Mr.Frag
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Post by Mr.Frag »

Hey Quark, I get you now ... you basically had the fragment that was built jammed in train and reusing the same 9 aircraft turn after turn.

Did you try moving F2 from Rabaul to Kavieng to shorten the range?

Alternatively, you can pop the understrength unit onto a CV and take it within range of Truk.

No real solution because the Claude just can't fly any farther. The Rufe can make it to Kavieng so it's a non-issue.
HMSWarspite
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Location: Bristol, UK

Post by HMSWarspite »

Mr.Frag wrote:Hey Quark, I get you now ... you basically had the fragment that was built jammed in train and reusing the same 9 aircraft turn after turn.

Did you try moving F2 from Rabaul to Kavieng to shorten the range?

Alternatively, you can pop the understrength unit onto a CV and take it within range of Truk.

No real solution because the Claude just can't fly any farther. The Rufe can make it to Kavieng so it's a non-issue.
The range issue might be it, because I have go in to the habit of using the Claudes away from Kavieng. The fragment is there in my games, and does appear to be generating the extras. I will move the onboard Claude unit back, and see if it stops the runaway!
I have a cunning plan, My Lord
BPRE
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That should do it

Post by BPRE »

The range issue might be it, because I have go in to the habit of using the Claudes away from Kavieng. The fragment is there in my games, and does appear to be generating the extras. I will move the onboard Claude unit back, and see if it stops the runaway!
It definitely stopped it for me so hopefully it'll work out well for you too. Let us know.

/BPRE
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DoomedMantis
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RE: When out of range of Truk

Post by DoomedMantis »

if it is only the Claudes I wouldnt worry about it too much. I havent seen you problem before, but as Claudes are quickly upgraded to zeros anyway
I shall make it a felony to drink small beer.

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