Editing Unit Icons?

Post Reply
woolymuffler
Posts: 25
Joined: Tue Dec 26, 2017 4:48 pm

Editing Unit Icons?

Post by woolymuffler »

Is it possible to change the information displayed on icons (having more than just the strength number)? I don't mean the graphics (like Blue Max), I mean additional information.

Some sort of combat strength value that reflects unit upgrades, tech levels, experience and even readiness/morale/supply would be great, rather than just "hit points" out of 10. I do understand that this value is fluid and would be difficult to make exact, but that's okay. Just a relative indication would be very helpful for newer players like me.
woolymuffler
Posts: 25
Joined: Tue Dec 26, 2017 4:48 pm

Re: Editing Unit Icons?

Post by woolymuffler »

From the manual section on combat losses, a rough approximation of combat strength for corps vs corps (hard vs hard) could be:

Attack
(Readiness %) X (Hard Attack value + IW Level) + (Experience / 3)

Defense
(Readiness %) X (Hard Defense value + IW Level) + (Experience / 3)

(Would be better to multiply these values by 10 to remove decimals)
So the XVI German Corps on the Western Front (in the first turn, Experience 1, Readiness 88% in first turn, IW 0) would have:
Attack Value 3.8
Defense Value 2.9

A 1914 corps at 70% readiness with no experience would have:
Attack Value 2.8
Defense Value 2.1

And a 3 Experience IW2 Corps at 100% readiness would have:
Attack Value 7.0
Defense Value 6.0

If these numbers even have any relative value, I'm guessing there is no way to have them appear on icons? Some sort of similar type of values would have be generated by the engine and exposed as a variable that you could then apply to icons and I'm guessing nothing like that is currently in place.
User avatar
BillRunacre
Posts: 6824
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

Re: Editing Unit Icons?

Post by BillRunacre »

If a unit's Readiness is below 50% then its strength value appears in grey rather than white, so it is a way of seeing, at a glance, which units might be better targets of attack, all other things being equal.

I appreciate that's not fully what you're after, but it is something that can be useful all the same.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
woolymuffler
Posts: 25
Joined: Tue Dec 26, 2017 4:48 pm

Re: Editing Unit Icons?

Post by woolymuffler »

I had no idea; that is helpful for sure! I guess there is no way currently to modify the unit counter information?
Post Reply

Return to “MODS and Scenarios”