[FIXED] Is ARH missile's radar nerfed in Beta update?

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
User avatar
Tcao
Posts: 632
Joined: Thu Oct 10, 2013 2:52 pm
Location: 盐城

[FIXED] Is ARH missile's radar nerfed in Beta update?

Post by Tcao »

Build 1265.1
I turned the shooter's radar off when the missile (AIM-120-C-7) goes Pitbull. But missiles failed to achieve a lock. The target is a Su-27. I tried the scenario several times, looks like the missile's radar seeker is only effective in less than 1nm distance. Anything > 1nm will cause a failure on acquisition. It is a surprise, in old version anything in that 10nm radar search cone will be locked.
ARH 1.jpg
ARH 1.jpg (657.08 KiB) Viewed 584 times
ARH 2.jpg
ARH 2.jpg (641.16 KiB) Viewed 584 times
ARH 3.jpg
ARH 3.jpg (632.94 KiB) Viewed 584 times
Save file attached
Attachments
ARH Missile Sensor 2.zip
(56.82 KiB) Downloaded 17 times
bsq
Posts: 682
Joined: Thu Jan 04, 2007 11:11 pm

Re: Is ARH missile's radar nerfed in Beta update?

Post by bsq »

If this were IRL, you have been 'notched'. Worse if the mode on active is a Pitbull.

HPRF mode is for a head on, high doppler regime shot
MPRF mode is for a less favourable doppler regime (tail chase) but cannot recall if it works on beam shots.
I can repeat what you see every time I play it, I just know if that was real life, the shot would not have been taken, or the Hornet was notched after it fired.

Perhaps the datalink should have commanded the missile into a tail chase if the AI still holds the contact and then command a Husky activation.

What I did notice is that missile is bleeding speed like its flying through treacle, not the thin air it would in Block 3 altitudes. But thats a whole different set of threads.
User avatar
SteveMcClaire
Posts: 4344
Joined: Mon Nov 19, 2007 9:31 pm

Re: Is ARH missile's radar nerfed in Beta update?

Post by SteveMcClaire »

Logged for investigation.
User avatar
Tcao
Posts: 632
Joined: Thu Oct 10, 2013 2:52 pm
Location: 盐城

Re: Is ARH missile's radar nerfed in Beta update?

Post by Tcao »

bsq wrote: Wed Jul 27, 2022 8:20 pm If this were IRL, you have been 'notched'. Worse if the mode on active is a Pitbull.

HPRF mode is for a head on, high doppler regime shot
MPRF mode is for a less favourable doppler regime (tail chase) but cannot recall if it works on beam shots.
I can repeat what you see every time I play it, I just know if that was real life, the shot would not have been taken, or the Hornet was notched after it fired.

Perhaps the datalink should have commanded the missile into a tail chase if the AI still holds the contact and then command a Husky activation.

What I did notice is that missile is bleeding speed like its flying through treacle, not the thin air it would in Block 3 altitudes. But thats a whole different set of threads.
It was notched but like I said, I didn't expect the AIM-120's weapon seeker needs to be less than 1nm to acheive a lock.
33312.jpg
33312.jpg (35.17 KiB) Viewed 525 times
SteveMcClaire wrote: Wed Jul 27, 2022 10:23 pm Logged for investigation.
bsq wrote: Wed Jul 27, 2022 8:20 pm
Thanks!
Gainful
Posts: 45
Joined: Thu May 13, 2021 1:57 am

Re: Is ARH missile's radar nerfed in Beta update?

Post by Gainful »

Yeah I noticed this too. ARH missiles behave more like SARH missiles, even if the target is not notching. If the launching aircraft loses radar lock, the missile is unable to home in on the target, even if it is within its radar cone.
User avatar
SteveMcClaire
Posts: 4344
Joined: Mon Nov 19, 2007 9:31 pm

Re: Is ARH missile's radar nerfed in Beta update?

Post by SteveMcClaire »

This will be fixed in the next beta update. Thanks for the report.
Post Reply

Return to “Tech Support”