Minor support issues

Empires in Arms is the computer version of Australian Design Group classic board game. Empires in Arms is a seven player game of grand strategy set during the Napoleonic period of 1805-1815. The unit scale is corps level with full diplomatic options

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jbdenney
Posts: 59
Joined: Thu Mar 13, 2008 7:50 pm

Minor support issues

Post by jbdenney »

I am having a difficulty understanding something in the Diplomacy screen. I am not sure how to work the "Minor to support" box. I cannot figure out how it is supposed to be used.

Example - Algeria is checked in the top portion and Great Britain is checked in the bottom. I cannot get Algeria to unchecked. If I try to check Ansbach the check goes away and the Britain box unchecked. leaving only Algeria checked. If I re-check Britain (or any of the other Major powers then both Algeria and Ansbach are checked. I cannot get either of the Minors to unchecked.

It is obvious I have no idea how to use this box or what it is supposed to do and I cannot find anything about it in the Manual.

This difficulty seems to extend to the "Allies to call", Answer call from" and "Withdraw DOW" boxes.I just dont seem to understand how selections are supposed to be made and adjusted.

Please Help. (BTW - using the newest patch from this month.)
pzgndr
Posts: 3724
Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

RE: Minor support issues

Post by pzgndr »

I think the trick with the Diplomatic Reactions screen is to click the bottom first, not the top. Highlight and check off the MP if aggressor at the bottom, and THEN check/uncheck the minors. Sometimes it takes a couple of clicks but seems to work ok?

What this is doing is setting your go-to-war posture versus other MPs. Are you willing to DOW another MP over their DOW against a selected minor, then support that minor. Are you willing to DOW another MP over your DOW against a selected minor, and if not then ensure you check the withdraw DOW. It's easy to forget doing this and then finding yourself at war without really intending it.

I agree the manual does not discuss this in sufficient detail so I'll put it on my to-do list to add some clarifying information in the next update. I did add quite a bit of new information to the diplomacy rules in the latest v1.08 user manual update regarding peace options and surrenders. Hopefully players (especially new players) are finding this helpful. Feedback like this about something (anything!) confusing that can and should be clarified in the user manual is good. Thanks!
Bill Macon
Empires in Arms Developer
Strategic Command Developer
Don7x
Posts: 6
Joined: Sun Feb 26, 2012 4:37 pm

Re: RE: Minor support issues

Post by Don7x »

pzgndr wrote: Tue Feb 21, 2012 11:46 am I think the trick with the Diplomatic Reactions screen is to click the bottom first, not the top. Highlight and check off the MP if aggressor at the bottom, and THEN check/uncheck the minors. Sometimes it takes a couple of clicks but seems to work ok?

What this is doing is setting your go-to-war posture versus other MPs. Are you willing to DOW another MP over their DOW against a selected minor, then support that minor. Are you willing to DOW another MP over your DOW against a selected minor, and if not then ensure you check the withdraw DOW. It's easy to forget doing this and then finding yourself at war without really intending it.

I agree the manual does not discuss this in sufficient detail so I'll put it on my to-do list to add some clarifying information in the next update. I did add quite a bit of new information to the diplomacy rules in the latest v1.08 user manual update regarding peace options and surrenders. Hopefully players (especially new players) are finding this helpful. Feedback like this about something (anything!) confusing that can and should be clarified in the user manual is good. Thanks!
This post should be starred... I couldn't for the life of me figure this one out and had begun to assume I had run into a rather unfortunate game-breaking bug.

The in-game manual states:
In both cases, first highlight and check off the Major Power in the "If aggressor/defender is" box at the bottom, and then check/uncheck your Allies in the box above for each action. NOTE: Sometimes this takes a couple of clicks and players should carefully verify their selections.

In hindsight, this makes sense but is fairly counterintuitive particular as it requires one to highlight (not just check off) from the aggressor/defender list.
pzgndr
Posts: 3724
Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

Re: RE: Minor support issues

Post by pzgndr »

Don7x wrote: Tue Aug 02, 2022 3:38 pm In hindsight, this makes sense but is fairly counterintuitive particular as it requires one to highlight (not just check off) from the aggressor/defender list.
Wow, a decade later we return to this. Yes, I see how this may appear to be counter intuitive. Making a selection highlights that selection, so you just need to check it off and not highlight anything.

Perhaps all would be clearer if the manual stated to select and check off an item and then to verify the highlighted item? Or you may have a better suggestion. Whichever way it's stated in the manual, for better or worse, once a player figures it out in practice then it's easy after that.

For the life of me, I have not been able to figure out how to make this selection process "work" correctly the first time without some back and forth. Clicking the bottom part first and then the top helps, but ideally it shouldn't matter. Oh well. Thanks!
Bill Macon
Empires in Arms Developer
Strategic Command Developer
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