Victory Hexes??

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rwatson
Posts: 21
Joined: Fri Feb 06, 2004 11:30 pm

Victory Hexes??

Post by rwatson »

How do you tell at the start of a scenario what the objectives are??Are there points for holding or taking a town??All I can figure out is the object is obvisouly to kill as many enemy units as possible but get lost trying to figure out some kind of strategy when starting up a scenario.Thank you for any help
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pterrok
Posts: 79
Joined: Wed Nov 12, 2003 11:37 pm
Location: Shreveport, LA USA

RE: Victory Hexes??

Post by pterrok »

You need to use a couple of hotkeys...

The first is 'i' which turns Objectives on. It will put circles over all the cities which are objectives. This lets you know which cities you need to right-click on to read all the data about what time period you want to take it by, how many point you get for holding it, etc.

The other is 'n' which turns on the Names on the map. Usually, but not always, the name will have a nationality flag next to it which shows who gets the Alert Points if the attacker takes the objective. Note that taking the wrong objectives can give Alert Points to the DEFENDER!!! So you DON'T usually want to target those hexes unless you are doing very well, indeed.

Also remember that you can get a LOT of Victory Points for killing enemy units, so take some time right-clicking both on yours and enemy units to see if they are about equal or heavily favor one side. For example, Russian units are worth 5-10 in Across the Dnepr whereas most Axis units are 60-100!
rwatson
Posts: 21
Joined: Fri Feb 06, 2004 11:30 pm

RE: Victory Hexes??

Post by rwatson »

Pterrok
Thank you for the reply,,Clears things up quite a bit for me,Adds much to what I find is an enjoyable game,,Thanks
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