Empires added for Story Events

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Thineboot
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Empires added for Story Events

Post by Thineboot »

General Story Events add the Ancient Mortalen Planet Destroyer AI to the game.

Race-specific Story Events add four specific Pirate factions to the game, even with pirates set to none.

Empires added for Story Events
Empires added for Story Events
image_2022-09-06_215305708.png (622.59 KiB) Viewed 748 times

The latter makes sense from a story perspective, but clashes with the game settings. If a player choose no pirates at all, that should be respected. Story events that rely on the presence of a pirate faction must either be disabled or enabled by the player.
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100thMonkey
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Re: Empires added for Story Events

Post by 100thMonkey »

At the very least, pirates should be added to the tooltip shown when hovering above "General Story Events" in the "Victory Conditions" screen in the game setup. So the player would know that activating story events will come with some pirates at some point.
- Imagine how confusing it is to a new player!
- Tedious is the opposite of fun
- "The welfare of the people…has always been the alibi of tyrants…giving the servants of tyranny a good conscience." – Albert Camus
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Thineboot
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Re: Empires added for Story Events

Post by Thineboot »

[1.0.7.3] Race-specific pirate factions:
  • Human : Ghost Fleet
  • Ackdarian : ---
  • Teekan : Airless Wanderers
  • Haakonish : The Clan of Superiority
  • Mortalen : ---
  • Boskara : ---
  • Zenox : Liberated of the Stars
These pirate factions only appear in a game if their race leads at least one Empire.
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