Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

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fulcrum28
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Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

I observed this issue in all scenarios. Playing latest CMO update beta 1267.1 and latest Tacview 1.9.0Beta3.

Destroyed aircraft as well as fired missiles that did not hit aircraft targets remain suspended in the air, which makes the scene heavily cluttered.

Thank you.
Last edited by fulcrum28 on Sun Nov 06, 2022 2:54 pm, edited 3 times in total.
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Deserere
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Re: TACVIEW [exhausted missiles and destroyed units remain]

Post by Deserere »

hi fulcrum28, thanks for posting about this issue.
I see units remain visible in tacview only when Tacview does not refresh it's windows so when the scen is stopped right after a unit is destroyed or when no units remain on the scen.
I'm using Tacview 1.8.7.200.
When easy can you give a try with a non beta version of Tacview?
Also if you can attach your ExceptionLog I will have a look at it.
Thanks
Si Spiritus pro nobis, quis contra nos?
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fulcrum28
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Re: TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

Hi Deserere,

thanks for checking this. I reverted my Tacview from 1.9.03Beta to latest released version 1.8.8. Note that I use steam so I cannot use your version 1.8.7.2 because this is not the latest non beta version of Tacview and steam keeps updating to latest every time I start a game. If you could update CMO to the latest released version 1.8.8 of Tacview it would be great. Currently, TACVIEW is not playable with CMO 1267.1 Beta. I also attached a game save in PM.

Thank you.
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Deserere
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Re: TACVIEW [exhausted missiles and destroyed units remain]

Post by Deserere »

Hi fulcrum28,
I'll have a look, avoid PMing any information that might be relevant for other devs that looks into the matter, feel free to attach the scenario here
Thanks

Andrea
Si Spiritus pro nobis, quis contra nos?
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fulcrum28
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Re: TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

Hello Andrea,

thanks a lot for checking this. I attach a save. But I observed this in all scenarios.

Thank you.
Attachments
Strike Tutorial #4 - LASER Dance_tec.rar
(47.79 KiB) Downloaded 16 times
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Deserere
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Re: TACVIEW [exhausted missiles and destroyed units remain]

Post by Deserere »

Hi fulcrum28, thanks for the details.
The issue should be fixed and will be in the next update release, let me know if any issue persists.
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fulcrum28
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Re: [FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

Thank you!
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fulcrum28
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1268.1 Problem not Fixed TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

Hello, I installed the latest beta 1268.1 and using tacview 1.8.8 The problem remains. The exhausted missiles and destroyed aircraft still visible in scene. If you close the tacview and open it again, then they vanished ..etc.

Thank you in advance.
Last edited by fulcrum28 on Tue Aug 16, 2022 2:01 pm, edited 1 time in total.
Yuiri
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Re: [FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by Yuiri »

i still have the same problem too after installed the latest beta 1268.1. The exhausted missiles and destroyed aircraft still visible in scene and if you close the tacview and open it again, then they vanished.
i try both Tacview 1.8.8 & 1.9.0 beta3 and this problem remains.
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fulcrum28
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Re: beta 1268.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

same problem remains in 1277.1.
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fulcrum28
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Re: beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

I confirm that it is not working correctly either in version 1290.1. Tested with latest Tacview 1.9.05 Beta.
**Exhausted missiles and destroyed planes remain in the scene until at least you close and open again Tacview**
Thanks.

PS: As a side note I noticed that the Mig-23 in the Top Gun 1986 scenario uses now the correct 3D model instead of the default one, so it is good news, thanks a lot for fixing this.
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fulcrum28
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Re: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

I confirm that it is not working correctly either in version 1290.1. Tested with latest Tacview 1.9.05 Beta.
**Exhausted missiles and destroyed planes remain in the scene until at least you close and open again Tacview**
Thanks.

PS: As a side note I noticed that the Mig-23 in the Top Gun 1986 scenario uses now the correct 3D model instead of the default one, so it is good news, thanks a lot for fixing this.
Geoffropi
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Re: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by Geoffropi »

This has been fixed for the next build.
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fulcrum28
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Re: Beta 1290.1 [Not FIXED] TACVIEW [exhausted missiles and destroyed units remain]

Post by fulcrum28 »

Thanks a lot!
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