Image Scaling in HQ Hierarchy Panel Feature

Moderator: Saint Ruth

Post Reply
governato
Posts: 1364
Joined: Fri May 06, 2011 4:35 pm
Location: Seattle, WA

Image Scaling in HQ Hierarchy Panel Feature

Post by governato »

I would like the HQ Hierarchy panel to accept icon images of any size rather than the 20x20 px as currently hardcoded (see images when I replaced the NATO small icons with 256x256px ones)

That 'd allow the engine to use higher resolution images for the "_s_" NATO icons, which makes the game noticeably crisper (and less tiring to the eye) when looked at a fully zoomed out map.

This is a very low hanging fruit in terms of improving graphics. A test AT unit image at 256x256 is attached.
Tested with a large map/scenario and game performance does not seem impacted in any way.
highres.png
highres.png (114.11 KiB) Viewed 859 times
HQHlowres.png
HQHlowres.png (156.65 KiB) Viewed 859 times
hilo.png
hilo.png (73.18 KiB) Viewed 859 times
at_s.png
at_s.png (10.74 KiB) Viewed 859 times
Post Reply

Return to “WEGO World War II: Stalingrad Suggestions/Future Improvements”