Problems with "Blenheim Blunder"

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RafN
Posts: 2
Joined: Fri Apr 11, 2003 10:45 pm
Location: Warsaw, Poland

Problems with "Blenheim Blunder"

Post by RafN »

Dear All! After download of SPWAW 8.0 with patch 8.01 I've tried to play several desert battles incl. "Supercharge" and "Blenheim Blunder" (British side, single player).
It appeared that Stuart Ia & Grant tanks main gun is "50cal Twin AAMG" instead of good, old 37mm M5 gun.
Is it anything wrong with my download or is it mis-coding this marvelous game?
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Rune Iversen
Posts: 599
Joined: Fri Jul 20, 2001 8:00 am
Location: Copenhagen. Denmark
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RE: Problems with "Blenheim Blunder"

Post by Rune Iversen »

ORIGINAL: RafN

Dear All! After download of SPWAW 8.0 with patch 8.01 I've tried to play several desert battles incl. "Supercharge" and "Blenheim Blunder" (British side, single player).
It appeared that Stuart Ia & Grant tanks main gun is "50cal Twin AAMG" instead of good, old 37mm M5 gun.
Is it anything wrong with my download or is it mis-coding this marvelous game?

Nope, but Blenheim Blunder was made to one of the older OOBs (V 4.X+)

The 8.0+ OOBs has changed quite a few things and has wreaked havoc on a good number of the older scenarios.
Ignoring the wulfir
Fighting the EUnuchs from within
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Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

RE: Problems with "Blenheim Blunder"

Post by Resisti »

ORIGINAL: RafN

Dear All! After download of SPWAW 8.0 with patch 8.01 I've tried to play several desert battles incl. "Supercharge" and "Blenheim Blunder" (British side, single player).
It appeared that Stuart Ia & Grant tanks main gun is "50cal Twin AAMG" instead of good, old 37mm M5 gun.
Is it anything wrong with my download or is it mis-coding this marvelous game?

All scenarios being part of the 8.0 release have been revised either by me or their authors, for glitches like the one you mentioned, and those that needed a fix will be included in next patch.
Federico "Resisti" Doveri
RafN
Posts: 2
Joined: Fri Apr 11, 2003 10:45 pm
Location: Warsaw, Poland

RE: Problems with "Blenheim Blunder"

Post by RafN »

Thx for fast reply.
When the next patch will be available (ETA?).
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Redleg
Posts: 1317
Joined: Tue May 23, 2000 8:00 am

RE: Problems with "Blenheim Blunder"

Post by Redleg »

A lot of effort has been put forth to try to identify problems with older scenarios. I think from what I have seen and heard that most serious glitches will have been found and repaired.
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Resisti
Posts: 1236
Joined: Mon Jan 22, 2001 10:00 am
Location: Livorno, Italy

RE: Problems with "Blenheim Blunder"

Post by Resisti »

ORIGINAL: RafN

Thx for fast reply.
When the next patch will be available (ETA?).

4 weeks abt.
Federico "Resisti" Doveri
Wild Bill
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Joined: Fri Apr 07, 2000 4:00 pm
Location: Smyrna, Ga, 30080

RE: Problems with "Blenheim Blunder"

Post by Wild Bill »

RafN, we can send you a corrected copy of this ahead of time, if you want to give it another try. Let me or Rssisti know and one of us will send it via e-mail

bwilder@bellsouth.net

WB
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Wild Bill Wilder
Independent Game Consultant
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