Port Defense and Protection

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Tanaka
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Port Defense and Protection

Post by Tanaka »

Was this reduced in a patch somewhere along the way? Ports seem to no longer offer any protection from anything anymore? Leaving a ship or transport in port seems no different now than at sea? Attacks by air and naval just decimate anything in a port now. Forget about keeping anything naval in France as the Germans. What changed?
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Feinder
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Re: Port Defense and Protection

Post by Feinder »

I think it has more to do with unit type attacking. There is conversation in the manual, about certain types of units preferring resource/supply over unit damage.

Ex, when attacking a port, the following units attack the hps of the port, not so much the unit in port...
CL, CA, CC, BB, Strat Bmb.
With upgrades, the strat bomber may dmg the unit. And with nav-atk upgrades, the ships ate more likely to damage units.

To hit ships in port, use units that don't prefer the resource/supply as primary target are needed:
Sub, MTB, CV on bomb, seem to be faily effective vs units in port.

I havent played around with Tac and Med bombers. But usu resource/supply atk seems to be prioritized over units if it exists.

And "Hey Tanaka!", it always good to see familiar names from other forums (having spent most of my matrix life on WitP).
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Argothair
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Re: Port Defense and Protection

Post by Argothair »

This is interesting, thank you. What determines the 'primary target' of a ship? Is it set in stone for each unit type, or does it depend on which attack is most powerful at the moment? What happens if there is a tie? If you reduce a port to 0 strength, then will an attacking ship directly attack a ship in that port even if the attacker's primary target is resources?
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Tanaka
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Re: Port Defense and Protection

Post by Tanaka »

Feinder wrote: Sun Dec 18, 2022 8:16 pm I think it has more to do with unit type attacking. There is conversation in the manual, about certain types of units preferring resource/supply over unit damage.

Ex, when attacking a port, the following units attack the hps of the port, not so much the unit in port...
CL, CA, CC, BB, Strat Bmb.
With upgrades, the strat bomber may dmg the unit. And with nav-atk upgrades, the ships ate more likely to damage units.

To hit ships in port, use units that don't prefer the resource/supply as primary target are needed:
Sub, MTB, CV on bomb, seem to be faily effective vs units in port.

I havent played around with Tac and Med bombers. But usu resource/supply atk seems to be prioritized over units if it exists.

And "Hey Tanaka!", it always good to see familiar names from other forums (having spent most of my matrix life on WitP).
Hello Feinder old friend! Yes I have been there since the Uncommon Valor days. And thanks for your response! And you are correct.

This is against only his land based air from England. I can tell you that Tactical and Medium bombers are deadly to ports as well. I cannot keep one naval unit in French ports alive against his air attacks from England to guard against any allied invasions where as in the past it seemed they could at least survive.

Looking at the patches this is all I could find on ports:

Does this rule mean the port has to be reduced first? Or is the port and transport attacked at the same time? Because my transport in port was immediately destroyed by a Destroyer which was surprising...

"Attacks against Ports will now target the port first and then any Transport unit located within the port with a 100% chance of potentially damaging the Transport. Previously these attacks would only attack a Transport within a port."

"Port and Major Port Sub Defense bonus increased to 5 (ReinerAllen)."
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BillRunacre
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Re: Port Defense and Protection

Post by BillRunacre »

From memory, I think those changes relate to naval vessels attacking ports (and units occupying ports).

Strategic Bombers will target the port first, possibly hitting any ships too, while Tactical and Medium Bombers will only hit the occupants of a port.
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Tanaka
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Re: Port Defense and Protection

Post by Tanaka »

BillRunacre wrote: Wed Dec 21, 2022 6:34 pm From memory, I think those changes relate to naval vessels attacking ports (and units occupying ports).

Strategic Bombers will target the port first, possibly hitting any ships too, while Tactical and Medium Bombers will only hit the occupants of a port.
Well I do think ports should be strengthened a bit as they do not seem to offer much protection at all for ships/transports vs air or transports vs naval even with AA upgrades? And a transport has a better chance at sea because it can evade. In port one naval shot it is dead. Anyone else noticing this?
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Re: Port Defense and Protection

Post by James Taylor »

Perhaps it's time a combat algorithm that allows a combined defensive value for fighters in range and the anti-air unit as well as the attachment of the AA upgrade for port resistance.
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Tanaka
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Re: Port Defense and Protection

Post by Tanaka »

James Taylor wrote: Wed Dec 28, 2022 3:19 am Perhaps it's time a combat algorithm that allows a combined defensive value for fighters in range and the anti-air unit as well as the attachment of the AA upgrade for port resistance.
Yes this has been mentioned many times. Especially with how powerful allied Strat bombers are. My opponent is pummeling France and Germany with them from England and there is nothing I can do...
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Zeckke
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Re: Port Defense and Protection

Post by Zeckke »

Tanaka wrote: Mon Dec 19, 2022 3:42 am
Feinder wrote: Sun Dec 18, 2022 8:16 pm I think it has more to do with unit type attacking. There is conversation in the manual, about certain types of units preferring resource/supply over unit damage.

is rule mean the port has to be reduced first? Or is the port and transport attacked at the same time? Because my transport in port was immediately destroyed by a Destroyer which was surprising...

"Attacks against Ports will now target the port first and then any Transport unit located within the port with a 100% chance of potentially damaging the Transport. Previously these attacks would only attack a Transport within a port."

"Port and Major Port Sub Defense bonus increased to 5 (ReinerAllen)."
Old times Uncomon Valour

No you dont have to reduce port, last night i play some an a England BB level two with 10 reduce at 1 the battelship Roma ; the Italian BB was docked at port level 7 and upgrade air defense (St Malo with a parachute german unit in town)

The AI suddenly atatck his BB agaisnt another BB ,, this is the first time i saw in about years
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