[FIXED] AIM-54C stalling even at NEZ

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Naeradan
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Joined: Sat Feb 04, 2023 12:43 pm

[FIXED] AIM-54C stalling even at NEZ

Post by Naeradan »

Hi everyone,
testing the new features I found something suspicious.

Scenario: Tomcat armed with Phoenix (WRA set to NEZ) vs. oblivious, non evading Mig21 running straight at it at cruise speed.
The F14 locks on the target, identified as Unknown air contact flying at 480kt, and fires at around 40nm.
Seems in line with the new kinematic model, but after a few seconds of boosting, the Phoenix starts coasting, losing velocity, and stalls at around 20nm.
You need to lauch 3 Phoenix for the last one being launched near enough to hit the Mig, while by the definition of NEZ (the target doesn't evade and doesn't change speed) the first Phoenix should at least reach the bogey, if I understand correctly.
There is something wrong with the db entry maybe?
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phoenix test.rar
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thewood1
Posts: 10362
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: AIM-54C stalling even at NEZ

Post by thewood1 »

I think there might be an issue with the direct flight path mode of the AIM-54. If I set the WRA further back, the flight is lofted and has enough energy to engage at the end. If it fires direct at 42nm, it loses all of its energy just past the halfway point. It might need a loft profile at anything under 20nm.
Dimitris
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Re: AIM-54C stalling even at NEZ

Post by Dimitris »

This has been fixed for the next update release.
boogabooga
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Joined: Wed Jul 18, 2018 12:05 am

Re: [FIXED] AIM-54C stalling even at NEZ

Post by boogabooga »

There is also an issue in that the AIM-54A burn time is different between the CWDB and DB3000.
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
Dimitris
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Re: [FIXED] AIM-54C stalling even at NEZ

Post by Dimitris »

boogabooga wrote: Tue Feb 07, 2023 2:51 am There is also an issue in that the AIM-54A burn time is different between the CWDB and DB3000.
As we recently explained, the boost times are not stored in the DB but dynamically calculated based on other properties (nominal range, weapon dimensions, weight, propulsion type etc.). So a discrepancy in boost times actually means a divergence in other data.

If you do notice such a case, please make a DB request on Github: https://github.com/PygmalionOfCyprus/cmo-db-requests
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