Ending a mission

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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coolts
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Ending a mission

Post by coolts »

Daft question from returning player.

I'm on the first mission of the chains of war dlc, blue dawn. A 9 hr mission to destroy artillery and missile launchers.

All destroyed. Now what? Do I have to wait for time limit to expire or trigger something or just quit the scenario?
"Gauls! We have nothing to fear; except perhaps that the sky may fall on our heads tomorrow. But as we all know, tomorrow never comes!!" - Chief Vitalstatistix
BDukes
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Re: Ending a mission

Post by BDukes »

Go to the game drop-down and scoring dialog. There is an end scenario button at the bottom.

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coolts
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Re: Ending a mission

Post by coolts »

Do i do that each mission after i complete the objectives? I assumed the scenario would end on its own. Do missions not end till the timer runs out?
"Gauls! We have nothing to fear; except perhaps that the sky may fall on our heads tomorrow. But as we all know, tomorrow never comes!!" - Chief Vitalstatistix
cmanouser1
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Re: Ending a mission

Post by cmanouser1 »

Missions do end when the timer completes too!
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SeaQueen
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Re: Ending a mission

Post by SeaQueen »

coolts wrote: Tue Feb 07, 2023 11:02 am Do i do that each mission after i complete the objectives? I assumed the scenario would end on its own. Do missions not end till the timer runs out?
It's possible to create a little bit of LUA code to end the scenario when the objectives are satisfied. Few scenarios seem to take advantage of that feature.
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coolts
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Re: Ending a mission

Post by coolts »

Cheers guys. Been playing this on and off for 10 years and never completed a scenario yet!! It's time to break that duck if i have to watch the clock click down to zero.
"Gauls! We have nothing to fear; except perhaps that the sky may fall on our heads tomorrow. But as we all know, tomorrow never comes!!" - Chief Vitalstatistix
cmanouser1
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Re: Ending a mission

Post by cmanouser1 »

SeaQueen wrote: Tue Feb 07, 2023 12:56 pm
coolts wrote: Tue Feb 07, 2023 11:02 am Do i do that each mission after i complete the objectives? I assumed the scenario would end on its own. Do missions not end till the timer runs out?
It's possible to create a little bit of LUA code to end the scenario when the objectives are satisfied. Few scenarios seem to take advantage of that feature.
Ending a scenario right when you complete objectives is not necessarily good, because you could still have assets on the field destroyed (e.g., after a bombing run).
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