[RESOLVED+FIXED] Eye hurting colors in 1307.3

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vonotha
Posts: 60
Joined: Thu Jan 19, 2023 2:28 am

[RESOLVED+FIXED] Eye hurting colors in 1307.3

Post by vonotha »

I have just updated CMO to 1307.3, loaded a scenario I was working on recently and was greated with some new eye hurting colors. Area transparency is gone.

Is there a new setting to bring visuals a bit closer to the previous version?
Attachments
colors.jpg
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CMO v1.06 - Build 1328.18; Steam mode; Tacview and all modules except Falklands
vonotha
Posts: 60
Joined: Thu Jan 19, 2023 2:28 am

Re: Eye hurting colors in 1307.3

Post by vonotha »

OK, there is Opacity setting in Reference Point Manager. For all areas opacity was set to 100% in 1307.3.

Seems, I can manage Managed Areas. Hope missions were not become solid too.
colors2.jpg
colors2.jpg (92.39 KiB) Viewed 240 times

CMO v1.06 - Build 1328.18; Steam mode; Tacview and all modules except Falklands
Geoffropi
Posts: 223
Joined: Tue Oct 27, 2020 6:01 am

Re: Eye hurting colors in 1307.3

Post by Geoffropi »

Thanks for the report, fixed for the next build.

Something to note:
If you have saved your game while having the version with the solid color bug, you'll have to change manually the transparency of the zone once. (in the area and ref point manager).
vonotha
Posts: 60
Joined: Thu Jan 19, 2023 2:28 am

Re: Eye hurting colors in 1307.3

Post by vonotha »

Thanks for the answer.

Since I've found the opacity setting in the Reference Points Manager, I manually changed it to something sensible like 10-30%.

So the crisis was awerted :)

CMO v1.06 - Build 1328.18; Steam mode; Tacview and all modules except Falklands
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