Invadeable Hexes Around Oslo

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canuckgamer
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Invadeable Hexes Around Oslo

Post by canuckgamer »

Hexes 154,76 - 155,75 and 156,75 look like beach hexes and you can invade them but when you hover your cursor over them it indicates that they are forest hexes.

In the two PBEM games we have played and are playing the Germans invade hex 155,75 on the last September turn in 1939. Adding surface ships for bombardment and conducting ground strikes and air support the one invading German corps has odds of 3-1. In both games Oslo fell which is significant since the weather hits the next turn delaying potential German invasions until the spring of 40 by which time the UK could have landing craft.

Are those three hexes supposed to beach hexes?
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stjeand
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Re: Invadeable Hexes Around Oslo

Post by stjeand »

I believe they have always been.

And yes invading Oslo early is a risk but there is reward.
There is also disaster IF it fails.

The UK can move units into the Norway ports and Norway can send a fresh unit to Oslo...and once they do the Germans have a major fight to get Norway.
Plus they lose the ore for 39 / 40 which is critical for the war effort.

I used to take out Norway until one day I did not...and it was pretty crippling early.
canuckgamer
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Re: Invadeable Hexes Around Oslo

Post by canuckgamer »

In regards to reinforcing Oslo with a unit if the invasion of Oslo fails on turn 3. With the German air units that can intercept the transport plus the 3 or 4 German surface ships it seems to me that the probability of the unit getting to Oslo is low. The UK cannot send surface ships to help because if the Germans take Oslo during their next turn then the German mines are sown and the UK ships cannot get back out to the Atlantic. They could move CVs within 5 of the German surface ships that were providing shore bombardment but the CVs would come under attack by the German air units. However I can see the UK getting a ground unit in to Narvik. Am I missing something?
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stjeand
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Re: Invadeable Hexes Around Oslo

Post by stjeand »

The UK can not "reinforce" Oslo...or probably should not try...

Once I have Narvik the German players I have played against have not taken it back that I remember.
I am sure they could but it would require multiple airstrips and multiple panzers...as well as the navy which will end up being sunk for the most part. Cost is to high.

IF I get Narvik as the UK I will put two full corps there. Garrison one and give it Anti-Tank and sit across the river. Continue to supply it...randomly swap it out for the other when it gets lower efficiency.


For me...honestly Norway is not useful for the Germans at all. I just leave it.
Garrison costs alone are too costly and there is no gain overall...you get 1 PP, 1 VP and 1 Resource.

Maybe in a future version it will end up being worth it...

Sub Pens.
Air to hit the Soviet supplies...

But until then...I will let it stay neutral.
Nirosi
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Re: Invadeable Hexes Around Oslo

Post by Nirosi »

I like to take Norway but it i mostly for role-play reasons but also because I am to afraid that Allies will take it of not later and cut the iron ore route.

But I would never try to do it in 1939 with such low odds. It is a huge gamble that would greatly weaken the Germans for the whole game if it fails. Now only the iron ore route would be closed as stjeand said because "good luck to ever take Narvik back", but chances are that even in 1940 Norway itself might be very hard to eventually get in that scenario since on its turn Norway will just rail another unit to Oslo and the out of supply German division on the coast, and probably in bad weather by then, will simply wither and die soon. And by spring the UK could easily have a corps in Oslo if they wish so.
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battlevonwar
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Re: Invadeable Hexes Around Oslo

Post by battlevonwar »

Norway may worth the cost to keep Allied Air from entering the Baltic/Danish Straits and Copenhagen German.

That's a supply base there... 1 of 2 Helsinki being the second. Of course if you collapse it doesn't much matter...
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