Could you post a stable release

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

Moderator: MOD_Command

Post Reply
BDukes
Posts: 2776
Joined: Wed Dec 27, 2017 12:59 pm

Could you post a stable release

Post by BDukes »

Hi All

There really was no stable release for tiny, so there is no fallback if you want to escape the test cycle. Could we do that at some point? No harm in asking correct? I'm suffering from tester's fatigue and just want to play the game for a bit. I'm sure I'm not the only one.

Thanks!

Mike
" You have to be realistic about these things." ~Logan Ninefingers
User avatar
TitaniumTrout
Posts: 469
Joined: Mon Oct 20, 2014 9:06 am
Location: Michigan

Re: Could you post a stable release

Post by TitaniumTrout »

BDukes wrote: Sun Mar 12, 2023 11:58 am
There really was no stable release for tiny, so there is no fallback if you want to escape the test cycle. Could we do that at some point? No harm in asking correct? I'm suffering from tester's fatigue and just want to play the game for a bit. I'm sure I'm not the only one.
If you have the Steam version, you should be able to roll back by right-clicking the game in Steam, Local Files, and Verify integrity of game files. This should walk it back to the latest non-beta version.
BDukes
Posts: 2776
Joined: Wed Dec 27, 2017 12:59 pm

Re: Could you post a stable release

Post by BDukes »

TitaniumTrout wrote: Sun Mar 12, 2023 12:30 pm
BDukes wrote: Sun Mar 12, 2023 11:58 am
There really was no stable release for tiny, so there is no fallback if you want to escape the test cycle. Could we do that at some point? No harm in asking correct? I'm suffering from tester's fatigue and just want to play the game for a bit. I'm sure I'm not the only one.
If you have the Steam version, you should be able to roll back by right-clicking the game in Steam, Local Files, and Verify integrity of game files. This should walk it back to the latest non-beta version.
I know how to roll back and was one of the 4 founding developers so cut the crap. What I roll back to isn't as stable as in the past. Its ok to ask for that-- Cliff B's blog told me. They can also say no and its fine.

M
" You have to be realistic about these things." ~Logan Ninefingers
thewood1
Posts: 10409
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: Could you post a stable release

Post by thewood1 »

BDukes wrote: Sun Mar 12, 2023 12:36 pm
TitaniumTrout wrote: Sun Mar 12, 2023 12:30 pm
BDukes wrote: Sun Mar 12, 2023 11:58 am
There really was no stable release for tiny, so there is no fallback if you want to escape the test cycle. Could we do that at some point? No harm in asking correct? I'm suffering from tester's fatigue and just want to play the game for a bit. I'm sure I'm not the only one.
If you have the Steam version, you should be able to roll back by right-clicking the game in Steam, Local Files, and Verify integrity of game files. This should walk it back to the latest non-beta version.
I know how to roll back and was one of the 4 founding developers so cut the crap. What I roll back to isn't as stable as in the past. Its ok to ask for that-- Cliff B's blog told me. They can also say no and its fine.

M
Did he really deserve that kind of response?
User avatar
TitaniumTrout
Posts: 469
Joined: Mon Oct 20, 2014 9:06 am
Location: Michigan

Re: Could you post a stable release

Post by TitaniumTrout »

BDukes wrote: Sun Mar 12, 2023 12:36 pm
TitaniumTrout wrote: Sun Mar 12, 2023 12:30 pm
BDukes wrote: Sun Mar 12, 2023 11:58 am
There really was no stable release for tiny, so there is no fallback if you want to escape the test cycle. Could we do that at some point? No harm in asking correct? I'm suffering from tester's fatigue and just want to play the game for a bit. I'm sure I'm not the only one.
If you have the Steam version, you should be able to roll back by right-clicking the game in Steam, Local Files, and Verify integrity of game files. This should walk it back to the latest non-beta version.
I know how to roll back and was one of the 4 founding developers so cut the crap. What I roll back to isn't as stable as in the past. Its ok to ask for that-- Cliff B's blog told me. They can also say no and its fine.

M
I have no idea who you are and was trying to be helpful. There is no crap in my response. Your response was incredibly rude.
BDukes
Posts: 2776
Joined: Wed Dec 27, 2017 12:59 pm

Re: Could you post a stable release

Post by BDukes »

thewood1 wrote: Sun Mar 12, 2023 12:52 pm
BDukes wrote: Sun Mar 12, 2023 12:36 pm
TitaniumTrout wrote: Sun Mar 12, 2023 12:30 pm

If you have the Steam version, you should be able to roll back by right-clicking the game in Steam, Local Files, and Verify integrity of game files. This should walk it back to the latest non-beta version.
I know how to roll back and was one of the 4 founding developers so cut the crap. What I roll back to isn't as stable as in the past. Its ok to ask for that-- Cliff B's blog told me. They can also say no and its fine.

M
Did he really deserve that kind of response?
Did my response to him, hurt your feelings. I'm so sorry Kevin. Perhaps we can meet in person and hug it out with you :lol:

M
" You have to be realistic about these things." ~Logan Ninefingers
DWReese
Posts: 2607
Joined: Fri Mar 21, 2014 11:40 am
Location: Miami, Florida

Re: Could you post a stable release

Post by DWReese »

Mike,

Wasn't 1307.0 supposed to be a stable release that incorporated all of the changes that were involved with Tiny? I thought that that is what was being said at the time. That required an actual INSTALL, whereas the rest have just been patches, so I believed that to be a "stable release", per se. I know that they just sort of 'officially' stopped with Tiny, but that all of the changes afterward were really just a continuation from Tiny at that point, so I do understand what you are talking about.

It just seems like the changes are coming so fast that it is difficult to keep up. I haven't even had a chance to look at the "mast height changes" because I'm still stuck on the incorrect flight paths, and bombing issues associated with them. So, I can see the need for an "official" stable release. As you said, there is no harm in asking.
BDukes
Posts: 2776
Joined: Wed Dec 27, 2017 12:59 pm

Re: Could you post a stable release

Post by BDukes »

DWReese wrote: Sun Mar 12, 2023 3:07 pm Mike,

Wasn't 1307.0 supposed to be a stable release that incorporated all of the changes that were involved with Tiny? I thought that that is what was being said at the time. That required an actual INSTALL, whereas the rest have just been patches, so I believed that to be a "stable release", per se. I know that they just sort of 'officially' stopped with Tiny, but that all of the changes afterward were really just a continuation from Tiny at that point, so I do understand what you are talking about.

It just seems like the changes are coming so fast that it is difficult to keep up. I haven't even had a chance to look at the "mast height changes" because I'm still stuck on the incorrect flight paths, and bombing issues associated with them. So, I can see the need for an "official" stable release. As you said, there is no harm in asking.
Thats really my point. Sometimes you've got to come off the line and just play the thing for fun. Its can't be a test all the time or you'll go bonkers. 8-)

Anyways. They can say no. Just asking. :D
" You have to be realistic about these things." ~Logan Ninefingers
User avatar
SamSlitherine
Posts: 324
Joined: Fri Feb 17, 2017 1:38 pm

Re: Could you post a stable release

Post by SamSlitherine »

Hi Guys,

Mike, thanks for the feedback, the official versions as Titanium mentioned tend to be the most stable. If you're speaking about something pre-tiny then we can consider creating a legacy branch. However it may cause more issues than it's worth.

It's a valid concern you've raised, and i don't want testers and players to feel burnt out playing Command. I/we are always happy to receive feedback on the betas themselves, as well as the process behind them. For closed and open betas, and anything else inbetween.

However, there was no ill intention meant here by Titanium, so did not warrant that response whatsoever...

Let's leave it at that and move along. I don't want to have to police forums....many thanks.
BDukes
Posts: 2776
Joined: Wed Dec 27, 2017 12:59 pm

Re: Could you post a stable release

Post by BDukes »

SamSlitherine wrote: Mon Mar 13, 2023 4:24 pm Hi Guys,

Mike, thanks for the feedback, the official versions as Titanium mentioned tend to be the most stable. If you're speaking about something pre-tiny then we can consider creating a legacy branch. However it may cause more issues than it's worth.

It's a valid concern you've raised, and i don't want testers and players to feel burnt out playing Command. I/we are always happy to receive feedback on the betas themselves, as well as the process behind them. For closed and open betas, and anything else inbetween.

However, there was no ill intention meant here by Titanium, so did not warrant that response whatsoever...

Let's leave it at that and move along. I don't want to have to police forums....many thanks.
I apologized to Titanium yesterday and he accepted. I was wrong for giving him a hard time.

Thanks!

M
" You have to be realistic about these things." ~Logan Ninefingers
User avatar
Edmon
Posts: 362
Joined: Wed Sep 16, 2020 1:05 pm
Contact:

Re: Could you post a stable release

Post by Edmon »

BDukes wrote: Sun Mar 12, 2023 12:36 pm I know how to roll back and was one of the 4 founding developers so cut the crap.

M
BDukes wrote: Sun Mar 12, 2023 12:36 pm Did my response to him, hurt your feelings. I'm so sorry Kevin. Perhaps we can meet in person and hug it out with you :lol:
This is not the first time you've just laid into someone who was just trying to help.

As I have just returned from vacation, Sam was covering for me and did close this matter...

However, I am going to have to overrule him here...

I keep seeing posts like these and I want it to be clear: They are not acceptable.

This time your getting an official warning.

Regards,
Edmon
Slitherine Games - Community Manager - Italian Office

Any questions, concerns or comments about our Community Forums or Games? You are always welcome to drop me a PM.
Post Reply

Return to “Command: Modern Operations series”