Shadow Empire v1.20.02 (1.20n)

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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SamSlitherine
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Joined: Fri Feb 17, 2017 1:38 pm

Shadow Empire v1.20.02 (1.20n)

Post by SamSlitherine »

Hi Everyone,

The latest patch of Shadow Empire is available to download now.

The update can be downloaded from the 'check for update' button on the launcher, Shadow Empire Product page, and the Public download area.

The changelog from the previous versions can be found below.

Changelog for Shadow Empire 1.20n (#170)
-Fixed a crash during AI processing (Terve)
-Fixed a very annoying error with some of the MTH auctions, causing you to win but not receive the share! Fixed now!
-Fixed issue with faulty game Victory (but was caused by another bug in population variable)
-Fixed issue with AI causing negative Population variable doing reallocation of its Colonists
-Fixed a crash during AI calcs (caused by MTH Alliance breaking up)
-Fixed issues with farms Assets being present with City State Planet Generation, but them not being of a high enough level to supply enough Food to your Population.
*On some Planets with Terran Agri possible, but no alien life, nor plant life introduced during Colonization, the game was not allowing you to construct Farming Assets “because too arid”. This is fixed. Also similar fixes that were preventing areal expansion.
- Fixed the actual cause of the bug above in the Planet Generation algorithms.
- Fixed game hanging during the AI Init phase and fixed some botched AI Zone Mergers at the same time.
- Improved negotiations for Transport Contract. You can now choose between different Transport Targets , demanding a New Proposal and Postponing. When demanding a New Proposal you can put a Flag of Interest with one the current Targets, to get more similar ones the next round.
- Any map-related crashes (screenshot/scroll) due to Resource Rumor usage will be fixed with this patch without having to start a new game (just reload old save game)
- Penalty on Logistical Points entering a Landscape Type without a Port now shown in Landscape Type mouse over. (also made small calculation rounding fix on their actual application)
- Good relation with a rich MTH will make the MTH invest more in your land-based Traders if they are lacking Credits (done to help Major Regimes a bit recuperating some Credits from MTHs - ideally in the future the MTHs would be doing something with the influence they are buying with the land-based Traders)
- Made fixes to Windowed Mode
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lion_of_judah
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Re: Shadow Empire v1.20.02 (1.20n)

Post by lion_of_judah »

link doesn't work
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SamSlitherine
Posts: 324
Joined: Fri Feb 17, 2017 1:38 pm

Re: Shadow Empire v1.20.02 (1.20n)

Post by SamSlitherine »

Hi,

Can you check it's not being quarantined in your AntiVirus or windows defender if possible? Sometimes the download will be blocked by a false positive flagging it.

You could also try using a different browser, or right clicking the link, copying it/and or and opening it in a new window, tab or browser
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