[New Patch] Moving forward, lose possession of hex, huh?

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ElvisJJonesRambo
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[New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

Was something changed, when you move thru an enemy hex, then continue forward?

Appears to me, advancing player loses, the land they just captured. Really weird.
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Hubert Cater
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by Hubert Cater »

Unfortunately this is an introduced bug that we are looking to quickly address.
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

yeah, in a new game, I took over Brussels, and kept moving, the graphics gave me the appearance that I had never captured the land.

Upon hotseat in Poland, yes, easy to recreate. It's a graphic thing. Agree, needs fixed.

Thanks for the super quick response.
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CaesarAug
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by CaesarAug »

Curious. I’m not really noticing any graphics anomaly regarding hex advancement with the latest 1.16.00.01 patch. My games are always applying successive patches over the previous patches.

Could it be due to a fresh installation with only 1.16.00.01 being applied?

Could anyone post some screenshots?
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ElvisJJonesRambo
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

Something messed up with mapping. Maybe it's old code mixed with new. It happens.

Bonus: Not seeing the "No sail zones" in MedSea nor PacificRim. I've toggled white button. Worked previously
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

@Hubert --- Ah, has the problem gone away on its own or some fix in the background. Maybe it's a cache Java thingy.
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CaesarAug
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by CaesarAug »

Is the issue regarding the battlefront lines when advancing into enemy territory? In the end, I have seen this but only on a few examples, that is, it normally does work as before the latest patch.

But for these rare occasions I’ve experienced, the battlefront graphic lines seem to generally work as designed. Still, I’m sure a definitive fix will be forthcoming shortly. :mrgreen:
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

Yeah, when I invaded Poland then Belgium in 1939/1940, taking land, the map reverse who owned the hexes. Really odd on the taking of Brussels. Think it may have gone away. Time will tell.
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archmache
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by archmache »

Yes this error also appears in SCWW1 the reason it’s not just graphical is you can’t force march into those hexes ~makes encirclements impossible, gonna wait for a hot fix before I wreck my PBEM hot streak!
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Re: [New Patch] Moving forward, lose possession of hex, huh?

Post by ElvisJJonesRambo »

Correct. This prevents the speed method of movement. So it is on an issue. Found this bug when invading Belgium in late 1939. Where swarming the country helps tremendously. Invading Russia is the biggest setback.
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