Land based torpedo supply

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Chris21wen
Posts: 7857
Joined: Thu Jan 17, 2002 10:00 am
Location: Cottesmore, Rutland

Land based torpedo supply

Post by Chris21wen »

The question I ask here https://www.matrixgames.com/forums/view ... 4eeb15733e was answered bt Trugrit. In the process it threw up a problem.

The problem boils down to this, land based air groups are using torpedos when they shouldn't be. Land based air groups capable of using them can switch between torps and bombs. When the torp option is red then none are available and the unit should resort to using bombs. This is not happening in ever instance, they used torps. Note there's not problem with selecting bombs.

After some investigation it only happens at game start AND the base the group is at has a command HQ present. Command HQ do supply torps given enough supply. If there's no command HQ present loadouts works correctly, e.g. torps arn't used if selection is red.

You can fix the problem it two ways, the first is temporary. Transfer the airgroups to another base and the loadout fuctions works correctly at the new base. Move the group back and you'll have the same problem.

The permanent solution is a little unclear but invloves moving HQ out of the base, thus removing the loadout options. It doesn't matter how you do it as long as the HQs are no long present in the base, load onto ships or move to another base.

I tested in two places, Pearl and Saigon, parking TF as targets. Both these locations have an air HQ and a command HQ. Moving the command HQ out of the base work sometimes, sometimes it didn't, I had to restort to move both HQ out. Once out you can move them back and all should be welll.
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