A Blazing World (4-player game)

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peskpesk
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Re: A Blazing World (4-player game)

Post by peskpesk »

Rail Movement

GE
MIL Berlin->HQA

IT
GAR Turin->Saarburken

JP
MIL Harbin->Kaifeng

Land Movement
Germany
-East front, minor movement
-West front, general advance

Italy
- Alps, shuffles around
- Horn of Africa, minor movment

Japan
- China, North minor movment
- China, Central some advance
- China, South general advance
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Re: A Blazing World (4-player game)

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Field Marshal Yamamoto, a revered strategist known for his tactical brilliance, stood at the smoldering remains of the blown bridge over the Pei River. His staff silently trailed behind him as he surveyed the scene, taking in the gravity of the situation. The destruction before them was a stark reminder of the challenges they faced.

Yamamoto's face wore a thoughtful expression as he examined the wreckage, the weight of responsibility evident in his eyes. The staff members, well aware of his reputation, observed his every move, waiting for his command.
With a calm yet resolute voice, Yamamoto addressed his staff. "This blown bridge is a setback, but it will not deter us from our mission. We will find a solution and press on."

His words hung in the air, stirring a sense of determination among the staff. They knew they were in the presence of a leader who refused to be defeated by adversity.

Yamamoto turned away from the ruined bridge and began to walk along the riverbank, his staff falling into step behind him. The silence was palpable, the sound of their footsteps blending with the distant rush of the river's waters.
As they walked, Yamamoto's keen eyes scrutinized their surroundings, searching for opportunities amidst the challenges. His mind raced with possibilities, considering the available resources and the skills of his engineers.
Suddenly, his gaze fixated on the distance. "Bring the fishing boats, from the village we passed 1 mil from here!" Yamamoto commanded, his voice filled with determination. "Cut masts, lay wood on the edges. We will use them to construct a new path across this river."

His staff sprang into action, mobilizing the engineers from Canton with haste and organizing the retrieval of the boats. Yamamoto closely supervised their efforts, his presence providing a sense of guidance and purpose.

The Chinese where in for a surprise!

Land Attacks

Japan
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Re: A Blazing World (4-player game)

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Ground Support.
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Result
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CAV was destroyed
Last edited by peskpesk on Thu Jun 15, 2023 6:40 pm, edited 1 time in total.
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Re: A Blazing World (4-player game)

Post by peskpesk »

Rebase

Germany
LND2 to French border

Japan
LND2 to North China
NAV2 to South China


Air Reorg

Germany
MIL

Italy
MTN

Does France can intercept? Itlay has FTR2 standing by
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Yes, intercept. Land in woods 5 hexes to the west.
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Re: A Blazing World (4-player game)

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Combat is short and blody, Italian ATR returns to Nice.
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Re: A Blazing World (4-player game)

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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Naval for Commonwealth, land for France. Turn sent
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Re: A Blazing World (4-player game)

Post by peskpesk »

WAR MAP
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---
INT. WAR ROOM French command headquarter - DAY 1939 Nov/Dec

General GEORGES, a stern and authoritative figure in his late 50s, paces back and forth across the room, clutching a telephone receiver to his ear. The room is filled with large maps detailing the battlefronts of World War II. A servant stands nearby, attentive to the General's needs. While other staffmembers try to quickly move aways from the angry General.

GENERAL GEORGES
(voice filled with urgency, in French)
Envoyez les troupes de la British Expeditionary Force maintenant! Maintenant!

Georges slams the receiver down, frustration etched on his face. Just as he begins to pace again, a female STAFF MEMBER, holding a weather report in her hand, approaches him cautiously.

STAFF MEMBER
(slightly hesitant)
Général Georges, pardon pour l'interruption, mais j'ai ici le rapport météo du front. Il semblerait que le temps ne sera pas aussi mauvais que nous l'espérions. Il y aura seulement des averses légères.

The General glares at her, his frustration mounting.

GENERAL GEORGES
(angry, in French)
Des averses légères? Sacrebleu! Comment les dieux de la guerre peuvent-ils nous abandonner ainsi? Ces maudites divisions de Panzers allemands ne seront pas freinées par une simple bruine!

The Staff Member takes a step back, surprised by the General's outburst.

STAFF MEMBER
(apologetic)
Je suis désolée, mon Général. La météo est hors de notre contrôle, mais nous devons faire face à la situation telle qu'elle est.

General Georges clenches his fists, his anger momentarily consuming him.

GENERAL GEORGES
(determined, in French)
Très bien! Prévenez nos troupes sur le front de se préparer à affronter les Allemands malgré cette météo insuffisante. Nous ne pouvons pas laisser les conditions atmosphériques décider de notre destin!

The Staff Member nods, understanding the General's determination, and rushes off to relay the instructions. General Georges takes a moment to compose himself before returning his attention to the maps, strategizing and adjusting his plans.

GENERAL GEORGES
(worried, muttering to himself)
Sans la British Expeditionary Force, pourront-ils tenir la deuxième ligne près de Paris? Nous devons agir rapidement.

He furrows his brow, his mind racing with concerns for the soldiers on the front lines. The weight of responsibility weighs heavily on his shoulders.

FADE OUT.
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

No declarations of war.

Land: Germany, Japan
Combined: Italy
Naval:

No Port Strikes.

Naval air:
Italy:
NAV2 -> Italian Coast 4-box

Naval moves:
Italy:
SUB (La Spezia) -> CVB 2-box

Italy will begin searching in CVB, and then search in the Italian Coast. When we get to the Italian Coast, will the CW SUB be included?
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

No action in CVB (Axis 5, Allies 6)

Next up is the Italian Coast (after knowledge of the CW SUB will be included, or not).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Do not include the sub
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

No action in Italian Coast (Axis 7, Allies 10)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

No strategic bombing.

Ground strike:
Japan:
3-2 ART -> 4-1 GAR
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

The GS was not close (9 rolled).
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

Rail movement:

Italy:
MIL (Leghorn) -> Metz

Germany:
MIL (Breslau) -> Copenhagen

Japan:
MIL Seoul->Changsha
MIL Mukden->74,143 (2 hexes north Kaifeng)

Land movement:

Italy:
TERR in Tunisia retreat back into Libya.
Supply depot continues to check out the Saharan desert.

Japan:
Minor movement by AG Terauchi.
Minor movement by AG Umezu.
AG Yamamoto advance towards the opening in the Chinese line in the area between Nanning and Kweilin.
The Fukuoka MIL advance into the Chinese rear.
1-4 INF DIV->Pakhoi
TER 2-3->Changchun

Germany:
INF Div in Copenhagen move back into Germany.
In Poland one corps retreat to Krakow.
The remaining forces in Poland shift their focus to the north side of Lodz in an attempt to close in on the city.
Lille is captured as the general advance continues.

Germany makes two land combats. First against the Paris MIL, and the second against the Lodz MIL.

The attack in France is automatic (60:5) even if French ground support is cleared, so I assume that none is added.

In Poland, the odds is 6:1 blitz, with 33% chance of making it automatic. Unless, of course, that the Polish HQ succeeds in lowering the odds. Will CW add HQ support in Poland?
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

No HQ support
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

The Polish militia is shattered.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '39
Impulse #7 (Axis)

Air rebase:

Germany:
FTR2 (Belgium) -> France
FTR2 (Belgium) -> France
FTR2 (Polish front) -> Karlsruhe
NAV3 (N Germany) -> La Spezia

Italy:
FTR2 Turin -> Nice

Japan:
FTR2-> Changsha
LND2 Ki-51->2-2 MIL

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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