[v1.21] Can't send spies to "None" regions

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mroyer
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Joined: Sun Mar 06, 2016 12:27 pm

[v1.21] Can't send spies to "None" regions

Post by mroyer »

Areas designated as a zone of 'None' cannot be selected as a target for spies.

-Mark R.
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Magirot
Posts: 141
Joined: Thu Dec 09, 2021 9:01 pm

Re: [v1.21] Can't send spies to "None" regions

Post by Magirot »

I think it's related to the mechanic where the spies have to be "present" in some hex (so that when that specific hex changes hands, they can move to the new zone), and in cityless zones only hex perks can name the zone and work as valid locations for spy placement.

Maybe free folk towns could be added as valid zone "capitals"? Though it would probably still confuse people in cases when there's no free folk towns either.
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