Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Moderator: Shannon V. OKeets
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
After a long delay, operation Arctic Fox is about to commence. The resurgence of the winter weather is a key element of this major operation. Without the snow the plan would not have been launched. The plan demands co-operation of all Axis powers, and while it was easy to get them all to agree to the plan. In theory that is. But when it became time to launch the biggest, or rather most important, Axis operation for at least a couple of years, then anxiety, and other priorities, appeared.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Codename: Operation Arctic Fox
Turn: Mar/Apr '44
Impulse: #7 (Axis)
Activity: All pass
Success Rate: 70%
Turn: Mar/Apr '44
Impulse: #7 (Axis)
Activity: All pass
Success Rate: 70%
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Turn ends on a roll of one.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Mar/Apr '44
End of Turn
No partisans.
End of Turn
No partisans.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Losses for the turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis end of turn:
Preliminary planning:
Germany - 21 production points - 31 BPs. Save 5 oil (Three in Berlin, and two in Prague).
Italy - 9 production points - 15 BPs. Save 3 oil (One in Milan, Rome, and Turin).
Japan - 17 production points - 26 BPs. Save no oil. Idle four NEI oil.
Stay at sea:
The following units stay at sea.
Germany:
Baltic Sea: CP
Arctic Ocean: CP + 2 BB
Black Sea: CP + CA
Italy:
-
Japan:
Sea of Japan: CP
China Sea: 9 CP (1 CP return to base) + CA Destr. Flot. in 4-box
Japanese Coast: CA
South China Sea: 2 CP
Antipodes: SUB
Return to Base:
Germany:
Western Mediterranean: FTR2 -> La Spezia
Baltic Sea: FTR3 -> 42,53 in USSR 2 hexes SE of Pskov
Italian Coast: CA -> Dubrovnik
Italy:
SUBs -> Bordeaux
Italian Coast: BB + CA -> La Spezia, NAV2 -> 74,39 on Sicily, FTR2 (6-range) -> Naples, FTR2 (4-range) -> 65,36 2 hexes NW of Rome
Japan:
Sea of Japan: FTR2 -> Yokohama, NAV2 -> Seoul
China Sea: CP -> Fukuoka, SCS in 4-box -> Fukuoka, SCS in 0-box -> Canton
Cape naturaliste: 3 CA -> Batavia
Bismarck Sea: 2 SUB -> Singapore
Coral Sea: SUB -> Legaspi
The Solomons: 2 SUB -> Legaspi
South China Sea: BB -> Canton, CA -> Singapore, NAV3 (22-range) -> Hong Kong, FTR2 (7-range) + NAV3 (14-range) -> Kuala Lumpur, FTR2 (5-range) -> Batavia, FTR2 (4-range) -> 102,150 on Mindoro (Philippines), FTR2 (6-range) + NAV3 (16-range) -> Canton
Use Oil:
Germany:
All units, except all SCS, are reorganized for 3 oil (3.4). Two oil remain saved in Berlin, and one in Prague.
Italy:
All units are reorganized for 2 oil (2.4). Use one oil in Milan, and one in Rome.
Japan:
All units, except 5th MECH, CA Asama, CA Sri Ayuthia, CA Idzumo, and SUB in Antipodes, are reorganized for 4 oil (4.4). Use the four idle NEI oil.
Breakdown:
-
Production:
Germany (31):
3 INF
MECH
3 FTR2
FTR3
LND2
3 Pilot
Italy (15):
MOT
3 FTR2
2 pilot
Repair SUB
Japan (26):
GARR
INF
ART
5 FTR2
2 Pilot
Repair TRS (4-range)
CP
Factory destruction:
-
Reinforcements:
Germany:
FTR2 (FW190D-9) -> Königsberg
FTR2 (Bf109G-6) -> Cologne
FTR3 (Bf 110G) -> Vienna
LND3 (Ju 188E) -> Munich
LND3 (Do 217M) -> Saarbrucken
LND2 (IAR 37) -> Chisinau
ARM Div + 9-6 MECH + 11-6 ARM -> Königsberg
7-6 MECH -> Breslau
6-6 MECH > Munich
ENG + 12-5 ARM -> Aachen
MOT -> Cologne
GARR -> Essen
AA -> Dusseldorf
Italy:
FTR2 (G.57) -> Palermo
FTR2 (G.55) -> Rome
FTR2 (Macchi C.202) -> Venice
MECH -> Taranto
INF -> Palermo
ENG -> Rome
TRS + SUB -> La Spezia
Remove 4-strength FTR2 (CR.42) in Milan
Japan:
FTR2 (Ki-84-Ib) -> Sasebo
FTR2 (Ki-84-Ia) -> Fukuoka
FTR2 (N1K1-J) -> Kyoto
FTR2 (Ki-61) -> Sapporo
NAV2 -> Sasebo
LND2 -> Sasebo
NAV3 (P1Y1) -> Hiroshima
NAV3 (P1Y2) -> Kyoto
AA + GARR -> Fukuoka
HQA -> Tokyo
INF -> Kobe
AT -> Osaka
SUB -> Tokyo
CP -> Fukuoka
Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (2 oil) + 1 BP
Axis goes first if we win the initiative.
Preliminary planning:
Germany - 21 production points - 31 BPs. Save 5 oil (Three in Berlin, and two in Prague).
Italy - 9 production points - 15 BPs. Save 3 oil (One in Milan, Rome, and Turin).
Japan - 17 production points - 26 BPs. Save no oil. Idle four NEI oil.
Stay at sea:
The following units stay at sea.
Germany:
Baltic Sea: CP
Arctic Ocean: CP + 2 BB
Black Sea: CP + CA
Italy:
-
Japan:
Sea of Japan: CP
China Sea: 9 CP (1 CP return to base) + CA Destr. Flot. in 4-box
Japanese Coast: CA
South China Sea: 2 CP
Antipodes: SUB
Return to Base:
Germany:
Western Mediterranean: FTR2 -> La Spezia
Baltic Sea: FTR3 -> 42,53 in USSR 2 hexes SE of Pskov
Italian Coast: CA -> Dubrovnik
Italy:
SUBs -> Bordeaux
Italian Coast: BB + CA -> La Spezia, NAV2 -> 74,39 on Sicily, FTR2 (6-range) -> Naples, FTR2 (4-range) -> 65,36 2 hexes NW of Rome
Japan:
Sea of Japan: FTR2 -> Yokohama, NAV2 -> Seoul
China Sea: CP -> Fukuoka, SCS in 4-box -> Fukuoka, SCS in 0-box -> Canton
Cape naturaliste: 3 CA -> Batavia
Bismarck Sea: 2 SUB -> Singapore
Coral Sea: SUB -> Legaspi
The Solomons: 2 SUB -> Legaspi
South China Sea: BB -> Canton, CA -> Singapore, NAV3 (22-range) -> Hong Kong, FTR2 (7-range) + NAV3 (14-range) -> Kuala Lumpur, FTR2 (5-range) -> Batavia, FTR2 (4-range) -> 102,150 on Mindoro (Philippines), FTR2 (6-range) + NAV3 (16-range) -> Canton
Use Oil:
Germany:
All units, except all SCS, are reorganized for 3 oil (3.4). Two oil remain saved in Berlin, and one in Prague.
Italy:
All units are reorganized for 2 oil (2.4). Use one oil in Milan, and one in Rome.
Japan:
All units, except 5th MECH, CA Asama, CA Sri Ayuthia, CA Idzumo, and SUB in Antipodes, are reorganized for 4 oil (4.4). Use the four idle NEI oil.
Breakdown:
-
Production:
Germany (31):
3 INF
MECH
3 FTR2
FTR3
LND2
3 Pilot
Italy (15):
MOT
3 FTR2
2 pilot
Repair SUB
Japan (26):
GARR
INF
ART
5 FTR2
2 Pilot
Repair TRS (4-range)
CP
Factory destruction:
-
Reinforcements:
Germany:
FTR2 (FW190D-9) -> Königsberg
FTR2 (Bf109G-6) -> Cologne
FTR3 (Bf 110G) -> Vienna
LND3 (Ju 188E) -> Munich
LND3 (Do 217M) -> Saarbrucken
LND2 (IAR 37) -> Chisinau
ARM Div + 9-6 MECH + 11-6 ARM -> Königsberg
7-6 MECH -> Breslau
6-6 MECH > Munich
ENG + 12-5 ARM -> Aachen
MOT -> Cologne
GARR -> Essen
AA -> Dusseldorf
Italy:
FTR2 (G.57) -> Palermo
FTR2 (G.55) -> Rome
FTR2 (Macchi C.202) -> Venice
MECH -> Taranto
INF -> Palermo
ENG -> Rome
TRS + SUB -> La Spezia
Remove 4-strength FTR2 (CR.42) in Milan
Japan:
FTR2 (Ki-84-Ib) -> Sasebo
FTR2 (Ki-84-Ia) -> Fukuoka
FTR2 (N1K1-J) -> Kyoto
FTR2 (Ki-61) -> Sapporo
NAV2 -> Sasebo
LND2 -> Sasebo
NAV3 (P1Y1) -> Hiroshima
NAV3 (P1Y2) -> Kyoto
AA + GARR -> Fukuoka
HQA -> Tokyo
INF -> Kobe
AT -> Osaka
SUB -> Tokyo
CP -> Fukuoka
Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (2 oil) + 1 BP
Axis goes first if we win the initiative.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
EOT in progress.
I don't read Axis post before starting own EOT. I was thinking really hard how to place my CV to hunt down German fleet, but now at oil use I see they are not reorganized. Fog of war.
I don't read Axis post before starting own EOT. I was thinking really hard how to place my CV to hunt down German fleet, but now at oil use I see they are not reorganized. Fog of war.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Allied EOT
Prelim production
CW 35 BP save 8 oil one of them to UK (now 9 in UK)
FF 2 BP
US 73 BP save 7 oil
USSR 53 BP (4 BP were saved) save 2 oil
Stay at Sea
CW
North Sea BB box 3
BoB FTR3, 2x CA box 4
WM AMPH, BB, 2x FTR2 box 1
CSV CA box 1, BB box 3
Central Atlantic CA box 4
Arabian Sea CA box 4
Bay of Bengal 2x CV, BB, CA box 4
CVB CV, CA box 1
Coral Sea CA box 4
FF
1 CP Fartoes Gap returns to base
Some escorst stay at sea
USA
1 CP North Atlantic returns to base
Some escorts stay in Atlantic
2x FTR2 in Italian Coast box 4
CA 4 box Polynesia
CA 4 box Solomons
CA 4 box Bismarck Sea
RTB
CW
North Sea fleet to Newcastle except one empty TRS to Plymouth, planes to Denmark
TRS with US HQI from US East Coast to Casablanca
Empty TRS to Boston
From WM BB to Oran, CV and CA with INF div to Port Said
Sub to Libyan port Bardia
Empty The Queens from WM to Aden
Sub to Port Said
BB from Red Sea to Suez
CAs from Abarian Sea and Persian Gulf to Port Said x2 and Bombay
TRS with AUS MOT to India Chittagong
FF
Escorts to closest ports, TRS with CW MAR to Hull
US
TRS with ARM from CSV to Marseilles
TRS with HQA from WM to Gib
4x BB and 2x AMPH from WM to Malta
Empty TRS to Norfolk
CV, BB and CA from NA to Gib
Sub, CA and AMPH with INF to Denmark
Empty TRS to Gib
The Pacific
CW: CA Coral Sea to Port Vila, FTR2 from Bismarck to Truk
USA: Marshall BB to Honolulu, Christmas BB to Honolulu, Marianas BB to Kwajalein, SCS FTR2 to Davao, Bismarck FTR2 to 103,153,
Solomons NAV2 to Kwajalein & NAV3 to Truk, Coral NAV2 to Port Vila, Solomons 3 box Truk, Bismarck 3 box to Menado,
All USA Pacific SUBS back to Truk
All Polynesia 0 box to San Diego except 3-3 & 4-3 TRS to Long Beach, All Solomons 0 box to San Diego
Oil use
US reorg all for 10,25
CW reorg all for 7,3
FF reorg all for 0,8
USSR reorg all for 2,8
Scraps
USA scrap Brazil BB
Builds
CW (35)
FTR2
2x LND3
ATR
6x pilot
CA repair
Air landing div
MOT
ART
FF (2)
Save 2 BP
SU (53)
15 ochit
17 INFx2, MIL, MOT, MECH
10 PILx5
11 3xFTR2, LND2, LND3
USA (73)
15 ochit
10 PILx5
17 FTR2x3, LND4, LND3, FTR3, cvp1
11 CPx3, CVfu x2, AMPHfu, rprCV
15 ARM, MECH, MOT
1 SUBfd
Reinforcements
CW
3x FTR2 Southampton
FTR2 London
BB + CA Liverpool
FTR3 Brisbane
USA
PIL to: P-40N, F6F-5, P-47N, P-51D, P-38H, C-47, cvpF6F-5, SBD-5, B-26F
CPx2, P-40N and PARA Norfolk
ATR and F6F-5 Boston
P-47N,P-38H Long Beach
P-51D, 2xcvp1 to San Diego
SU
PIL to La-9, Yak-3, Yak-3, MiG-7
d-town 9-3 INF & La-9 & best Yak-3
Kharkov MIL+INF
Kursk ARM div
Gomel Yak-3, MIG-7
remove: Ulan-Ude LND3, Blagov all 3 planes, Khabarovsk all 3 planes, vlad FTR2
Voluntary Resource Lending
FF to CW 2 res no oil
US to FF 2 BPs
US to CW 1 res no oil
USSR to CW 3 oil
Prelim production
CW 35 BP save 8 oil one of them to UK (now 9 in UK)
FF 2 BP
US 73 BP save 7 oil
USSR 53 BP (4 BP were saved) save 2 oil
Stay at Sea
CW
North Sea BB box 3
BoB FTR3, 2x CA box 4
WM AMPH, BB, 2x FTR2 box 1
CSV CA box 1, BB box 3
Central Atlantic CA box 4
Arabian Sea CA box 4
Bay of Bengal 2x CV, BB, CA box 4
CVB CV, CA box 1
Coral Sea CA box 4
FF
1 CP Fartoes Gap returns to base
Some escorst stay at sea
USA
1 CP North Atlantic returns to base
Some escorts stay in Atlantic
2x FTR2 in Italian Coast box 4
CA 4 box Polynesia
CA 4 box Solomons
CA 4 box Bismarck Sea
RTB
CW
North Sea fleet to Newcastle except one empty TRS to Plymouth, planes to Denmark
TRS with US HQI from US East Coast to Casablanca
Empty TRS to Boston
From WM BB to Oran, CV and CA with INF div to Port Said
Sub to Libyan port Bardia
Empty The Queens from WM to Aden
Sub to Port Said
BB from Red Sea to Suez
CAs from Abarian Sea and Persian Gulf to Port Said x2 and Bombay
TRS with AUS MOT to India Chittagong
FF
Escorts to closest ports, TRS with CW MAR to Hull
US
TRS with ARM from CSV to Marseilles
TRS with HQA from WM to Gib
4x BB and 2x AMPH from WM to Malta
Empty TRS to Norfolk
CV, BB and CA from NA to Gib
Sub, CA and AMPH with INF to Denmark
Empty TRS to Gib
The Pacific
CW: CA Coral Sea to Port Vila, FTR2 from Bismarck to Truk
USA: Marshall BB to Honolulu, Christmas BB to Honolulu, Marianas BB to Kwajalein, SCS FTR2 to Davao, Bismarck FTR2 to 103,153,
Solomons NAV2 to Kwajalein & NAV3 to Truk, Coral NAV2 to Port Vila, Solomons 3 box Truk, Bismarck 3 box to Menado,
All USA Pacific SUBS back to Truk
All Polynesia 0 box to San Diego except 3-3 & 4-3 TRS to Long Beach, All Solomons 0 box to San Diego
Oil use
US reorg all for 10,25
CW reorg all for 7,3
FF reorg all for 0,8
USSR reorg all for 2,8
Scraps
USA scrap Brazil BB
Builds
CW (35)
FTR2
2x LND3
ATR
6x pilot
CA repair
Air landing div
MOT
ART
FF (2)
Save 2 BP
SU (53)
15 ochit
17 INFx2, MIL, MOT, MECH
10 PILx5
11 3xFTR2, LND2, LND3
USA (73)
15 ochit
10 PILx5
17 FTR2x3, LND4, LND3, FTR3, cvp1
11 CPx3, CVfu x2, AMPHfu, rprCV
15 ARM, MECH, MOT
1 SUBfd
Reinforcements
CW
3x FTR2 Southampton
FTR2 London
BB + CA Liverpool
FTR3 Brisbane
USA
PIL to: P-40N, F6F-5, P-47N, P-51D, P-38H, C-47, cvpF6F-5, SBD-5, B-26F
CPx2, P-40N and PARA Norfolk
ATR and F6F-5 Boston
P-47N,P-38H Long Beach
P-51D, 2xcvp1 to San Diego
SU
PIL to La-9, Yak-3, Yak-3, MiG-7
d-town 9-3 INF & La-9 & best Yak-3
Kharkov MIL+INF
Kursk ARM div
Gomel Yak-3, MIG-7
remove: Ulan-Ude LND3, Blagov all 3 planes, Khabarovsk all 3 planes, vlad FTR2
Voluntary Resource Lending
FF to CW 2 res no oil
US to FF 2 BPs
US to CW 1 res no oil
USSR to CW 3 oil
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Initiative
Axis 4, Allies 3 (Allies +2)
Allies go first in summer weather
Axis 4, Allies 3 (Allies +2)
Allies go first in summer weather
- Attachments
-
- 1 weather.jpg (190 KiB) Viewed 678 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I can tell how worried I was that Axis win initiative: very.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
44 MJ i1 allies:
Land: SU (ochit on Zhukov)
Naval: CW,FR
Air: USA
Naval Air:
CW Corsair Menado to SCS 4
US:
FTR3 Truk to Bismarck 4
FTR2 Kwajalein to Solomons 3
2xFTR2+NAV3 from border islands to SCS 4
Land: SU (ochit on Zhukov)
Naval: CW,FR
Air: USA
Naval Air:
CW Corsair Menado to SCS 4
US:
FTR3 Truk to Bismarck 4
FTR2 Kwajalein to Solomons 3
2xFTR2+NAV3 from border islands to SCS 4
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Naval air in Europe
CW
FTR2 (P-51D) from London to North Sea box 3
FTR3 (Beaufighter) from Algeria to West Med box 3
US
FTR2 (P-47B) from East Scotland to North Sea box 3
NAV2 from Tunisia 74,36 to Italian Coast box 3
West Med box 3
FTR2 (P-47C) from Algeria east of Oran
FTR2 (P-51B) from Algeria Bone
FTR2 (P-47B) from Tunisia Gabes
FTR3 (P-38G) from Algeria west of Bone
NAV2 from Gib
East Med box 3
NAV2 from Malta
FTR2 (P-47D) from Malta
FTR2 (P-51B) from Tunisia 77,36
FTR2 (P-63A) from Bermuda to Central Atlantic box 0
NAV2 (TBD) from Norfolk to Caribbean box 0
NAV2 (B-34) from British Antilles to Central Atlantic box 2
Naval move
FF (almost all ships sails out)
CA CVB box 4
CA from Lisbon CSV box 4
BB from Lisbon to NA box 0
BB North Sea box 3
CP North Sea returns to port
CW (almost all ships sails out)
Fleet from Newcastle to North Sea box 3 CV, 3xBB, CA and TRS loading US MECH from Scapa Flow and CW MAR div from UK
TRS from Plymouth to North Sea box 3 loading CW MAR from UK
CVL North Atlantic box 3, CA to box 4
TRS loaded with LND3 from Boston to CSV box 0
CA from British Antilles to CA box 4, CA in box 3 drops to box 1
BB in CSV box 2 to box 1
CA from Bombay to Bay of Bengal box 3
TRS from India with HQI to Bay of Bengal box 3
The Queens from Aden loading SA MIL to East Med box 3
BB from Suez to East Med box 3
CV and 2x CA from Port Said to East Med box 3 loading 2x CA INF div
NED sub from Libya to Red Sea box 3
Sub from Port Said to Arabian Sea box 0
BB from Oran to West Med box 3
CA to Gulf of Guinea box 4
BB from Liverpool to CSV box 3
BB from Liverpool to FG box 1
2x CA from Liverpool to FG box 4
CVL from Liverpool to FG box 0
CV from Liverpool to BoB box 3
Naval combat
Only one possible naval combat and CW plane initiates combat.
Japan can react plenty of planes.
CW
FTR2 (P-51D) from London to North Sea box 3
FTR3 (Beaufighter) from Algeria to West Med box 3
US
FTR2 (P-47B) from East Scotland to North Sea box 3
NAV2 from Tunisia 74,36 to Italian Coast box 3
West Med box 3
FTR2 (P-47C) from Algeria east of Oran
FTR2 (P-51B) from Algeria Bone
FTR2 (P-47B) from Tunisia Gabes
FTR3 (P-38G) from Algeria west of Bone
NAV2 from Gib
East Med box 3
NAV2 from Malta
FTR2 (P-47D) from Malta
FTR2 (P-51B) from Tunisia 77,36
FTR2 (P-63A) from Bermuda to Central Atlantic box 0
NAV2 (TBD) from Norfolk to Caribbean box 0
NAV2 (B-34) from British Antilles to Central Atlantic box 2
Naval move
FF (almost all ships sails out)
CA CVB box 4
CA from Lisbon CSV box 4
BB from Lisbon to NA box 0
BB North Sea box 3
CP North Sea returns to port
CW (almost all ships sails out)
Fleet from Newcastle to North Sea box 3 CV, 3xBB, CA and TRS loading US MECH from Scapa Flow and CW MAR div from UK
TRS from Plymouth to North Sea box 3 loading CW MAR from UK
CVL North Atlantic box 3, CA to box 4
TRS loaded with LND3 from Boston to CSV box 0
CA from British Antilles to CA box 4, CA in box 3 drops to box 1
BB in CSV box 2 to box 1
CA from Bombay to Bay of Bengal box 3
TRS from India with HQI to Bay of Bengal box 3
The Queens from Aden loading SA MIL to East Med box 3
BB from Suez to East Med box 3
CV and 2x CA from Port Said to East Med box 3 loading 2x CA INF div
NED sub from Libya to Red Sea box 3
Sub from Port Said to Arabian Sea box 0
BB from Oran to West Med box 3
CA to Gulf of Guinea box 4
BB from Liverpool to CSV box 3
BB from Liverpool to FG box 1
2x CA from Liverpool to FG box 4
CVL from Liverpool to FG box 0
CV from Liverpool to BoB box 3
Naval combat
Only one possible naval combat and CW plane initiates combat.
Japan can react plenty of planes.
- Attachments
-
- 1 naval combat.jpg (551.09 KiB) Viewed 585 times
Last edited by Mayhemizer_slith on Mon Jul 10, 2023 6:37 pm, edited 1 time in total.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Edited
CW picked up from UK MAR, not MAR div.
CW picked up from UK MAR, not MAR div.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
No thx.
"'Malta - The Thorn in Rommel's Side"
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
SCS Allies 4, Axis 1
Allies choose naval air combat all possible planes flying as bombers
Allies use surprise points to increase damage to D 2A.
Where does Axis abort that CP?
Allies choose naval air combat all possible planes flying as bombers
Allies use surprise points to increase damage to D 2A.
Where does Axis abort that CP?
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- 1 naval 2 combat.jpg (189.25 KiB) Viewed 558 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
The aborted CP go to Fukuoka if it can do so unintercepted.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Aborted to Fukuoka
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
No strategic bombing
Ground strikes
4 hexes in German east front
2 hexes in Normandy
1 hex in Southern France
1 hex in Sardinia
Ground strikes
4 hexes in German east front
2 hexes in Normandy
1 hex in Southern France
1 hex in Sardinia
- Attachments
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- 1 GS 1 USSR.jpg (337.15 KiB) Viewed 548 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
CW ART in Southern France bombs 63,32
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- 1 GS 4 S France.jpg (283.48 KiB) Viewed 543 times
Last edited by Mayhemizer_slith on Mon Jul 10, 2023 6:30 pm, edited 1 time in total.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
LND3 (B-26C) from Algeria bombs Cagliari Sardinia and lands Tunis in Tunisia
- Attachments
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- 1 GS 2 Sardinia.jpg (302.66 KiB) Viewed 545 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law


