[WAD][1328.6] Munitions in cargo containers not transferring to magazines

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DeHav
Posts: 42
Joined: Sat May 08, 2021 10:48 pm
Location: UK

[WAD][1328.6] Munitions in cargo containers not transferring to magazines

Post by DeHav »

There is a feature described in this post that I can't get working. I've also tried this in the standard (non-beta) Steam release with the same result.
Ammunition in cargo containers that is delivered via a cargo delivery mission will go into the magazine of the destination facility. These can be used to rearm other units that use the same ammunition type (NOTE: Check the DB ID number to confirm your cargo ammunition matches the type used by the unit you want to re-supply).
In the attached scenario, I have loaded two containers with Meteor and ASRAAM and set up a cargo mission to transfer them via C-17 from a 'Source' base to a 'Destination' base, to resupply Typhoons. If I'm understanding correctly, the contents of the container should transfer automatically to the magazines of the 'Destination' airbase when the C-17 lands.

Instead, the containers just get transferred to the base as cargo items. Nothing is moved to the base magazines. Am I just misunderstanding this feature, or is munitions transfer not working correctly?
Attachments
CargoTest.zip
(10.02 KiB) Downloaded 14 times
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SteveMcClaire
Posts: 4342
Joined: Mon Nov 19, 2007 9:31 pm

Re: [1328.6] Munitions in cargo containers not transferring to magazines

Post by SteveMcClaire »

Hi Dehav -- there are two types of cargo missions: Cargo Transfer (move cargo without unpacking it) or Cargo Delivery (move cargo and unpack it.) Your scenario is using a Transfer mission so the containers are not unloaded automatically.

There are several ways you can move a cargo container from one airbase to another and then unpack it:

1) After the cargo arrives can use the "Unload Cargo" unit order on the destination airbase. This will unload all cargo (and unpack all cargo containers) at that airbase.

2) You could set up another cargo mission, this time a Delivery mission, to unload the containers. To do this you would create a very small zone (less than 2nm in size) around the destination airbase and make this the delivery zone for your Delivery mission. You would then need to 'Edit Cargo' on the destination airbase and add one or more ground units capable of moving the containers to begin in cargo at the destination airbase. Assign the ground unit(s) to the Delivery mission and check the 'move all cargo' box for the mission. Once the containers arrive at the airbase the ground units will execute the 'Delivery' mission and unpack them. Since the airbase is an existing facility within 2nm of the delivery point the container contents will go into the airbase by default. NOTE: Your sample scenario is using 40ft containers and I don't think we have any ground units capable of moving those. You'd need to use 20ft containers and something like an LVSR for this option.

3) You could create a special action via Lua and use ScenEdit_UnloadCargo() to give you some conrtol over what cargo would be unloaded.

I'll attach a new version of the scenario that uses method #2 (and 20ft containers) as an example.
Attachments
CargoTest 2.zip
(10.79 KiB) Downloaded 19 times
DeHav
Posts: 42
Joined: Sat May 08, 2021 10:48 pm
Location: UK

Re: [WAD][1328.6] Munitions in cargo containers not transferring to magazines

Post by DeHav »

Thank you! That's really cleared things up for me.
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