Movement Problem

Decisive Campaigns: Ardennes Offensive is the fourth wargame in the Decisive Campaign series. Covering the battles in the Ardennes between December 1944 and January 1945, it brings to life Operational wargaming by lowering the scale to just above tactical level.

Moderators: Vic, Decisive Campaigns Ardennes Offensive Mods

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warnevada
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Joined: Thu Feb 05, 2015 4:00 pm

Movement Problem

Post by warnevada »

Bad Movement 2.jpg
Bad Movement 2.jpg (742.7 KiB) Viewed 997 times
The Unit Weight & Carry Stats on the screen print shows the unit is fully motorized, but the movement highlight on the map shows the unit can only move one hex. The lower left part of the display shows it 97 APs available.
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Vic
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Re: Movement Problem

Post by Vic »

I think its the super heavy gun. The UI doesn't exactly spell this out for you. But though in tonnage to carry and tonnage to be transported you are okay, you have not enough heavy carriers to carry the 6 big guns.
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warnevada
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Re: Movement Problem

Post by warnevada »

Shouldn't the Weight & Carry Stats screen reflect that? I was left scratching my head for quite a while wondering what was going on.

So the fix for this is to find a unit with an extra heavy tractor and transfer it to this unit?
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carll11
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Re: Movement Problem

Post by carll11 »

I look at the little troop type icon, ( the small one next to the Bullets(intercept rate), that can tell you your 'carry' type status, its waking at gun mobility speed right now, sometimes ( as germans) my arty units get additions that overwhelm my horses, I scrap a few guns and the icon turns back into a horse.....
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carll11
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Re: Movement Problem

Post by carll11 »

warnevada wrote: Thu Jul 13, 2023 6:02 pm Shouldn't the Weight & Carry Stats screen reflect that? I was left scratching my head for quite a while wondering what was going on.

So the fix for this is to find a unit with an extra heavy tractor and transfer it to this unit?
Yes, you need a specific primer mover for those guns....you have 5 now.
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