[V1.21f] The combat preview modifiers are wonky

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fibol
Posts: 80
Joined: Fri May 12, 2023 3:42 pm

[V1.21f] The combat preview modifiers are wonky

Post by fibol »

The modifiers displayed in the combat preview are sometimes very strange and wrong. See in the attached case a situation where it claims my tanks are getting a -40 for readiness, yet their readiness is at 100. I also had a case where 3k MG infantry attacking 1k infantry from 2 sides where claimed to have -38 because attack saturation. (I did not make a screenshot/save of that sadly)
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Vic
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Re: [V1.21f] The combat preview modifiers are wonky

Post by Vic »

What you are seeing are the modifiers used during the 1st combat round. It is possible that during combat your outnumbered troops loose a lot of readiness and the average individual attacks readiness penalty is thus (much) lower than your current readiness.
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fibol
Posts: 80
Joined: Fri May 12, 2023 3:42 pm

Re: [V1.21f] The combat preview modifiers are wonky

Post by fibol »

Ah! I had not thought of that being taken into account, I was expecting those modifiers to be soly based on startup situation. Thanks.
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