DEI Diplomacy - Too powerful

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ElvisJJonesRambo
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Re: DEI Diplomacy - Too powerful

Post by ElvisJJonesRambo »

The reality is this.

If Allies get 2-hits on DEI, the game is over.
If Allies see Axis get a hit in another country, then Allies can go all-in for DEI

2-hits, you lose the game.

Spain, isn't exactly easy for Germany to get. Unless you get the "super-hit"
Spain, isn't a game changer.
Turkey, yeah, Germany can get them anytime they want, not a gamechanger.

Ever notice how Allied "1st hit" on DEI is always a "Super-hit"?
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
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ElvisJJonesRambo
Posts: 2448
Joined: Wed Feb 06, 2019 6:48 pm
Location: Kingdom of God

Re: DEI Diplomacy - Too powerful

Post by ElvisJJonesRambo »

While I'm sharing my thoughts.

How about those games where Russia's tech sux?
It will be June 1941, and Reds only have 50% for Infantry. It's absolutely game over.
I put 1st turn into Infantry, then immediately again.
I've lost many games that way.
I cannot remember (ever) a game against a "good" player who gets that kind of luck.


The best luck I've had, got Level 3 Panzers again a top player, right on June 1941.

I don't get how players are getting Infantry +2, and Anti-Air +2, when I move into Russia
Slaps issued: 16 - Patton, Dana White, Batman, Samson. Medals/Salutes given: 6, warnings received: 11, suspensions served: 4, riots: 2.
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