The following is just a random sample, with the bold comments as clearly false. (the following is not nearly as bad as some areas....
I actually find the 2nd set (with comments removed) easier to read and understand. If every 2nd or 3rd comment line is false, then that really defeats the purpose and it becomes more of a distraction. Other than the file headers, I would consider just stripping out the other comments completely...
;REMOVE1941
{
#NAME= DE 611 - Bulgaria Joins Axis Alliance (1)
#POPUP= <<TAG_4>>
#IMAGE= bulgariaenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 611[1]
#COUNTRY_ID= 19
;Set Bulgaria to have a random/variable war entry
#TRIGGER= 100
#ALIGNMENT= 1
#DATE= 1941/02/08
;Set variable conditions:
; Germany politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
;REMOVE1941
; Bulgarian War Entry:
; Historical date of event was 1941/02/08
{
#NAME= DE 611 - Bulgaria Joins Axis Alliance (2)
#POPUP= <<TAG_4>>
#IMAGE= bulgariaenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 611[0]
#COUNTRY_ID= 19
;Set Bulgaria to have a random/variable war entry
#TRIGGER= 35
#ALIGNMENT= 1
#DATE= 1941/03/01
;Set variable conditions:
; Germany politically aligned with Axis but not fully mobilized
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
;REMOVE1941
{
#NAME= DE 611 - Hungary Joins Axis Alliance (1)
#POPUP= <<TAG_2>>
#IMAGE= hungaryenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 611[1]
#COUNTRY_ID= 52
;Set Hungary to have a random/variable war entry
#TRIGGER= 100
#ALIGNMENT= 1
#DATE= 1940/10/20
;Set variable conditions:
; Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
Code: Select all
{
#NAME= DE 611 - Bulgaria Joins Axis Alliance (1)
#POPUP= <<TAG_4>>
#IMAGE= bulgariaenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 611[1]
#COUNTRY_ID= 19
#TRIGGER= 100
#ALIGNMENT= 1
#DATE= 1941/02/08
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
{
#NAME= DE 611 - Bulgaria Joins Axis Alliance (2)
#POPUP= <<TAG_4>>
#IMAGE= bulgariaenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 611[0]
#COUNTRY_ID= 19
#TRIGGER= 35
#ALIGNMENT= 1
#DATE= 1941/03/01
#VARIABLE_CONDITION= 45 [1] [100] [0]
}
{
#NAME= DE 611 - Hungary Joins Axis Alliance (1)
#POPUP= <<TAG_2>>
#IMAGE= hungaryenters.png
#SOUND= war1.ogg
#FLAG= 1
#TYPE= 1
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 611[1]
#COUNTRY_ID= 52
#TRIGGER= 100
#ALIGNMENT= 1
#DATE= 1940/10/20
#VARIABLE_CONDITION= 45 [1] [100] [0]
}