Can't bring ai-controlled units back under control

Rule the Waves III is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970. and will place you in the role of 'Grand Admiral' of a navy from the time when steam and iron dominated warship design up to the missile age.
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thedoctorking
Posts: 3032
Joined: Sat Apr 29, 2017 12:00 am

Can't bring ai-controlled units back under control

Post by thedoctorking »

I have had the experience several times of having a squadron out of sight when night falls go into AI mode and, even though they are back in sight of the flagship, they stubbornly refuse to come back under control. Usually, this means they dance around ineffectually on the outskirts of the battle doing nothing much while my main force gets pummelled. Am I doing something wrong or is this a bug?
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MaximKI
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Joined: Thu Oct 20, 2022 12:29 pm

Re: Can't bring ai-controlled units back under control

Post by MaximKI »

It's possible that the divisions under AI-control get misunderstood orders notifications, which prevents them from being directly commanded by the user. But this status usually doesn't last too long.

It's hard to see immediately say from your description if it's a bug or not. Do you mind uploading some screenshots as well your zipped up save folder where you're seeing this?
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thedoctorking
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Joined: Sat Apr 29, 2017 12:00 am

Re: Can't bring ai-controlled units back under control

Post by thedoctorking »

I noticed that the division in question had a scouting order.

The save game feature in this, at least as I understand it, means that the new save goes in the same spot as the old one and so you can't go back to earlier saves. This is another feature of this game that I don't like, btw. But I'll try to get you a save file and screenshot the next time I notice this behavior.
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