Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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Mayhemizer_slith
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Land combat rolls so far this impulse 8,9,10,11

Hex taken with losses
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Same thing in USSR. I believe JJ approves these units to be flipped.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

France after land combat.

We will think about rebases tomorrow.
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If your attack is going really well, it's an ambush.

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Rebase

US
FTR2 from Newfoundland to Azores
FTR2 from Malta to Lemnos island in Greece
ATR3 from Azores to Malta


USSR
2 fighters and a bomber in Ukraine to front line


HQ reorg
US HQA reorg PARA and AA gun in Normandy

Over to the Axis
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Orm wrote: Sun Sep 03, 2023 8:38 am
Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.
At first I wanted to take ENG as lost, but this way it’t better.
If your attack is going really well, it's an ambush.

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Centuur »

Orm wrote: Sun Sep 03, 2023 8:38 am
Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.
RAW:

When using the Blitz table, the attacker's first loss must be a MOT, MECH, ARM or
HQ-A if any of these attacked (even before the winterised unit lost, but after ENG losses).


Notice MOT. This means that any other motorized units (except of course those stated here) cannot be taken as the first loss. Now, if the rule did say "motorized", you would be right.
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Thank you, Peter. I appreciate it. :)
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Courtenay »

I am confused why the Axis forces in Brittany are out of supply, unless the Allies control some of the rail lines south of the Loire. Can't the Italian HQ trace to La Rochelle, and from there by rail back to a German or Italian city?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Courtenay wrote: Sun Sep 03, 2023 10:55 pm I am confused why the Axis forces in Brittany are out of supply, unless the Allies control some of the rail lines south of the Loire. Can't the Italian HQ trace to La Rochelle, and from there by rail back to a German or Italian city?
It is because there is no Axis land unit in Nantes. :lol:

Edit 2: Changed to the correct answer.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Courtenay »

Thank you. That did not occur to me. Seems like a problem with a not too difficult solution, at least for a little while.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

May/Jun '44
Impulse #6 (Axis)

Land: Germany, Japan, Italy
Combined:
Naval:

No Port Strikes. No Naval Air. No naval movement. No strategic bombing.

Ground strikes:
Italy:
LND2 (Nantes) -> 55,26 in N France
Germany:
LND2 (Paris) -> 56,27 in N France

Allies has two fighters that can intercept, and one AA that can be used. Axis has one FTR2 available to counter with.

will Allies interfere with any of the two ground strikes against the Normandy breakout?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Oh, I missed LND2 in Nantes can fly…

EDIT

I’m having second thoughts. How much Axis can bring ground support assuming NW France is in supply?
Last edited by Mayhemizer_slith on Fri Sep 08, 2023 10:45 am, edited 1 time in total.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Posting to notify I changed my mind and need more information.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

If there is less than 10 points left for ground support intercept with Spitfire and land to closest possible hex in the UK. Target bomber.

If 10 or more points I answer when I know the amount.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I'll take a count soon but I doubt that we have more than ten points available.

For now I just want to point out that we bomb two hexes in the Normandy breakout and it is not clear which one you plan to fly against.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

I was wrong. We got 13 points in ground support in bombers, and one 6 strength fighter in Brest within escort range. Another 2 points with the German 6 strength FTR2, for a possible 15 points in GS.

Edit: I found another 2 points. Edited the text above to reflect this.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Hmmm OK. I believe that is quite a many bombers so I intercept using Spitfire the Italian Stuka bombing 2 units. Target bomber even if fighter is present.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

May/Jun '44
Impulse #6 (Axis)

Germany counters with their FTR2.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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