A Blazing World (4-player game)

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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Nov/Dec '40
Impulse #12 (Axis)

Rail Movement:
Japan:
TERR Suchow->Harbin
Italy:
1-3 INF Div El Alamein -> Suez
Germany:
MIL+ART+AA (France) -> Poland/Prussia

Land Movement:
Italy:
3-3 INF 83, 56 -> Alexandria
5-5 MECH El Alamein -> Alexandria
Germany:
7-5 ARM 81, 61 -> 79, 65
7-4 INF 82, 62 -> Amman
7-4 INF + 6-4 INF Port Said -> 82, 65
1-4 INF Div 82, 59 -> Port Said
2-3 INF Div Alexandria -> Port Said
Reorganization of forces in Prussia, and Poland.
MECH in France, and MIL in Germany, move Eastwards.
Japan:
INF 5-4 -> NW
INF 5-3bp->W disrupt
INF 6-3wp->NW,NW disrupt

Air Transport Movement:
LND3 + 4-3 PARA Homs -> 75, 40

Air rebase:
Germany:
ATR Homs -> Palermo
LND2 (France) -> Prague
FTR2 (Breslau) -> Prague
Japan:
LND2 Ki-30 Tungkwam -> W Changsha
LND2 Sasebo->NE Changsha
FTR2 Sian->Port Arthur
LND2 Ki51(Desert hex)->NW Tungkwam

No reorganization.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Turn ends on a 1 (6 or less to end).

Edit: Save sent.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

No partisans.

Placed both German markers on offense and moved one from defense to offense. Placed Russian marker on offense. US draw went against Japan.

Axis SAS sent.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

An Axis force with one NAV3, and two CL, stay at sea in the West Med. They will try to intercept any Allied ships returning through the West Med.

Save sent.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Correction. Placed the Russian marker on defense
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Commonwealth task force from East Med returned to Gibraltar without the Axis force waiting in the West Med finding them.

I'll send oil instructions for Allies shortly.
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Axis RTB sent
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Allied Oil usage:

China reorganizes Chiang. Leave the I-16 without oil

Commonwealth reorganizes all. Use the Yenangyuang, Port of Spain, and saved oil from Jesselton.

For Free France do the below please:
FFOilUsage.png
FFOilUsage.png (409.2 KiB) Viewed 519 times
No breakdowns or scraps for Allies.

Production numbers should be 17, 10, and 14 for Commonwealth, USA, and USSR, respectively.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

I think we have two bugs.

1) The Iraqi oil going to Germany is missing (it was traded last turn but not this one)

2) After CW scrapping step this message appears. No clue what unit it is referring to. Edit: Any why does this message appears in this step?
0332.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

We can add the oil missing as saved oil for Germany. I saw that message as well. I think we can ignore it. I don't know of any unit that has a city close to that name.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Losses for the turn.
0333.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Use Oil:
Germany:
All units, except one MOT, one BB, one NAV3, are reorganized for 1 oil (1,4).
Italy:
All units, except 2 FTR2 + BB + CA + CL, are reorganized for 1 oil (1,45).
Japan:
All units, except three cruisers, are reorganized for 1 oil (1,45).

Production:

Germany (19):
INF
MTN
CAV Div
MECH
LND3
Pilot

Italy (7):
LND3
2 Pilot

Japan (13):
2xCVP1 (2)
2xPIL (4)
MOT (4)
FTR2 (2)
SUB fd(1)

Save sent.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Axis Reinforcements sent. No change in lending. If Allies win initiative, the Allies will move first but no reroll.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Voluntary Resource Lending:
Modified; Germany -> Italy: 8 resources total -> 7 Res + 1 Oil
Modified; Italy -> Germany: 3 BP

Allies goes first if we win the initiative, no re-roll.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Axis wins the initiative, and lets the Allied side go first. (Axis 4, Allies 3)

Mostly wet weather in Europe.

Save sent.
0334.jpg
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
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Joined: Sat Jan 16, 2016 5:07 pm

Re: A Blazing World (4-player game)

Post by NatRapsEno »

How much saved oil should be added for Germany?
GeneralAdvance
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Re: A Blazing World (4-player game)

Post by GeneralAdvance »

1 oil thank you :)
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Navals for Free France and Commonwealth.

Allies searching here:
AlliedSearch.png
AlliedSearch.png (202.89 KiB) Viewed 366 times
Do the Axis wish to fly support:
German.png
German.png (21.93 KiB) Viewed 366 times
Italian.png
Italian.png (29.09 KiB) Viewed 366 times
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Italy adds two NAV3 (9-range) from Sicily to the 2-box. Thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
NatRapsEno
Posts: 3940
Joined: Sat Jan 16, 2016 5:07 pm

Re: A Blazing World (4-player game)

Post by NatRapsEno »

How to proceed?
AxisSurprisePoints.png
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