Speed and presence of other ships and damage control

Rule the Waves III is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970. and will place you in the role of 'Grand Admiral' of a navy from the time when steam and iron dominated warship design up to the missile age.
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thedoctorking
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Speed and presence of other ships and damage control

Post by thedoctorking »

For speed: is 10kt a solid break point, or is slower better?
For presence of other ships: does it make a difference if you assign another ship to screen a damaged ship? Does the other ship provide assistance (fire hoses, extra personnel, taking off wounded) that makes the damage control process work better?
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