CEC feature

Post bug reports and ask for game support here.

Moderator: MOD_Command

Kobu
Posts: 335
Joined: Mon May 14, 2018 8:36 pm

Re: [FIXED] CEC feature

Post by Kobu »

Hi Steve,

I can't tell you which version it changed because I realized it a few versions ago and I've been away for a while.
I do not have access to previous versions and the ones I have access to are expired.

But I can assure you that it worked like that.


https://command.matrixgames.com/?p=4076

"The implementation followed by the CMANO dev team allows great flexibility (database-wise) in defining that a given datalink component may allow cooperative use when installed in platform-A but not so when installed on platform-B. The same goes for different generations of the same basic weapon (e.g. AMRAAM-D vs. earlier versions). This allows modelling the differences in capability without having to spawn multiple versions (CEC-enabled and non-CEC) of the very same datalink system. It also highlights the necessity of bringing all the basic pieces together to really exploit the new functionality. For example an F-15C may tote the new AIM-120D but without any CEC-compatible platform (such as an E-2D or CEC-updated Aegis cruiser/destroyer) in the vicinity, it cannot really do a true launch-and-leave."
Regards
Kobu
Posts: 335
Joined: Mon May 14, 2018 8:36 pm

Re: [FIXED] CEC feature

Post by Kobu »

Still a problem in v1.06.1328.11.


Regards
Kobu
Posts: 335
Joined: Mon May 14, 2018 8:36 pm

Re: CEC feature

Post by Kobu »

Still a problem in version 1328.14.

Regards
Raptorx7_slith
Posts: 892
Joined: Fri Jul 26, 2013 10:14 pm

Re: CEC feature

Post by Raptorx7_slith »

Logged as 0015300 and updated
Post Reply

Return to “Tech Support”