[1328.10a] opentopo water color palette

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thewood1
Posts: 10369
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

[1328.10a] opentopo water color palette

Post by thewood1 »

I think this was posted by someone but buried in another topic's thread.

Over water, its VERY hard to see units against the color of the water. The pic actually looks better than my monitor shows in a real game session. I've tried on three different PCs to make sure its not just a calibration issue on my main laptop.

Screenshot 2023-11-01 160629.jpg
Screenshot 2023-11-01 160629.jpg (1.04 MiB) Viewed 362 times

I am hoping adjustments can be made to the water's color or someone can point out a calibration technique that will help without screwing everything else on my PCs' monitors.

Also not the extreme business of the labels in China. Also makes it hard to sort out in busy scenarios.
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Comodoro
Posts: 29
Joined: Sun Nov 18, 2018 9:36 am

Re: [1328.10a] opentopo water color palette

Post by Comodoro »

In general, OpenTopoMap needs the ability to switch or alternate into low eye strain viewing modes (dark, for instance) to be entirely viable for gameplay.
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