A Blazing World (4-player game)

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GeneralAdvance
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Re: A Blazing World (4-player game)

Post by GeneralAdvance »

Next damage to CA, aborts to Suez, stay zone thanks
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

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Commonwealth used the remaining 3 surprise points to select your abort on the Royal Oak.

The Royal Oak passes their abort.

The Axis ships are intercepted in Red Sea.
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Commonwealth use all points to increase damage and place X on Cavour

Cavour is sunk. Your choice for damage.
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GeneralAdvance
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Re: A Blazing World (4-player game)

Post by GeneralAdvance »

CA
NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

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NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Strategic Bombing results below:
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NatRapsEno
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Turn sent.

I added 2 oil to USSR reserves that have been lost due to overstacking. Sometimes I let those go for the Allies but given Russia's horrible situation, those oil will help.

You mentioned some oil problems you have had as well so let me know if you need some saved oil added.
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

I think Axis are good on the oil front for now. The oil issue I saw seems to have solved itself somehow. :)
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

No declarations of war.

Land: Germany, Japan
Combined: Italy
Naval:

No Port Strikes.

Naval air:
Ge + It:
FTR2 -> East Med 2-box
NAV2 -> East Med 4-box

Naval movement:
Italy:
CP + 3 CA -> East Med

Italy search in CVB.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Italy contact in CVB (Axis 8, Allies 9).

No other searches.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

Strategic Bombing:
Japan:
LND3 Ki 21-IIb->Lanchow
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

The Japanese bombing effort yielded no effect.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

Ground strikes:

Germany:
LND2 -> Moscow
LND2 -> 53,56 (SW Kiev)

Italy:
LND2 -> 53,60 (W Kharkov)

The Soviet AA can try to interfere with the bombing of the Moscow defenders, and on the one near Kiev. Will any of the AA fire?
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by NatRapsEno »

Only fire the AA on the strike in Ukraine.
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Re: A Blazing World (4-player game)

Post by Orm »

AA reduce one point in Ukraine (1,1,6,2,9)
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

It seems like the German pilots needs some lessons from the Italians on how to handle the Stuka. :D
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

Rail Moves:

Japan:
HQI 5(3)2->Desert Res hex(68,141)
INF 8-3->Shanghai

Germany:
GARR Brussels -> Pskov
MIL + ART Smolensk -> Tula

Land Moves:

Japan:
-----
Manchuria+Siberia
-----
Minor movement.
Minor port captured.
-----
China north
-----
MIL 6-2->W
INF 6-3wp->NW
MIL 4-2->SW
INF 6-3bp->SE
MOT 6-4->SW,W
ART 3-2->NW
HQI 6(2)3->NW
INF DIV I-4->SW
-----
China south
-----
MOT DIV 2-4->W,NW,W
GAR 4-1->E
MAR DIV 1-4 -> SE of Hengyang
MAR 6-3->SE,SE
INF DIV 2-4 by hex 94,139->Pakhoi
MIL 2-2->Pakhoi
IND DIV 2-3->Amoy
INF 4-3(18th)->NW,NW
INF 5-4 ->SW,W
INF 6-3->W
MOT 5-5->NE,NW
HQI 7(3)4->W
MIL(for) 2-2->W
MIL Shanghai->Hangchow

Italy:
HQI Gomel -> NE Kiev
INF France -> Brussels
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: A Blazing World (4-player game)

Post by Orm »

The German high command is getting desperate. The Soviet defences where supposed to be eliminated before the arrival of winter. Yet, there are Soviet forces halting the German advance at every front.

Army group south are months behind their planned advance. Odessa was expected to be captured within a week, and Kiev within a month. Neither of them are even besieged at this point.

Army group centre have had better progress. However, panzer group Manstein was diverted south to help AGS so that they could be able to even reach Dnieper. Panzer group Rommel reached Moscow on time, but has then seen his forces diluted to cover the huge areas that opened up in the rear of Manstein's forces.

Army group North had minimal forces to begin with, and much of what they had was diverted to capture Smolensk, and then onwards to besiege Moscow.

As the fine weather returned the high command expected the advance to continue but the forces ran into Soviet lines almost at once. So the order to all panzer groups are to attack with haste, and all with all available forces, to break through the Soviet lines. Winter is near.

Picture of Rommel leading from the front somewhere between Moscow and Ryazan.
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Last edited by Orm on Sun Nov 12, 2023 11:21 am, edited 2 times in total.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Re: A Blazing World (4-player game)

Post by Orm »

Sep/Oct '41
Impulse #6 (Axis)

Germany makes 5 attacks in USSR, and one against partisans in France. 4 of the 6 attacks has a HQA as part of the attack force. The attack over Khoper is assisted by one ENG. German air support fly towards three of the attacks, and a FTR3 fly an air superiority mission to another attack.

Japan attacks Tianshui. One LND2 fly one point in support.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

Save sent for defensive ground support.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: A Blazing World (4-player game)

Post by Orm »

I expect that all German attacks has an obvious choice for combat table. However, not so sure if China will call for assault or blitz for the attack on Tianshui?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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