Three super firing turrets?

Rule the Waves III is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970. and will place you in the role of 'Grand Admiral' of a navy from the time when steam and iron dominated warship design up to the missile age.
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thedoctorking
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Joined: Sat Apr 29, 2017 12:00 am

Three super firing turrets?

Post by thedoctorking »

I know the US Atlanta class CLs had triple front and rear turrets. Is this an option in the game? Seems like it would be pretty handy especially for the all forward configuration.
WLRoo
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Joined: Sun Jul 01, 2018 5:20 pm

Re: Three super firing turrets?

Post by WLRoo »

Unlikely, they only appeared on the British Dido-class and the US Atlanta-class, and my understanding is that they weren't very successful, adding a little too much top-weight and affecting stability.
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thedoctorking
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Re: Three super firing turrets?

Post by thedoctorking »

You could make the third turret especially high weight for topside weight purposes and let the player choose if that's a risk they're willing to take. The Atlantas were certainly effective AAW platforms, though not so great for surface combat.
asdfzxc920
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Joined: Tue Jun 06, 2023 2:25 am

Re: Three super firing turrets?

Post by asdfzxc920 »

WLRoo wrote: Tue Dec 05, 2023 5:06 pm Unlikely, they only appeared on the British Dido-class and the US Atlanta-class, and my understanding is that they weren't very successful, adding a little too much top-weight and affecting stability.
As a counterpoint, a bunch of mechanics already exist that allow us to do even dumber things:
  • 13" guns on CLs
  • 6" guns on DDs
  • superheavy AA shells
  • pre-autoloader 6" DP guns
  • cross-deck fire on dreadnoughts
  • AVs with armor and cruiser guns
Evidently, "it didn't work out IRL" has never actually stopped NWS.
highfivingbears
Posts: 2
Joined: Tue Aug 22, 2023 4:50 pm

Re: Three super firing turrets?

Post by highfivingbears »

You can do a 16" gun on a KE if you've got good enough weight techs (and 16" guns unlocked, of course!). It's utterly useless, but still a very funny design--especially if you give it a name like "Elefant!'
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