Shattered Empires 1914

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Raindem
Posts: 694
Joined: Sat Jul 15, 2000 8:00 am
Location: Arizona

Shattered Empires 1914

Post by Raindem »

In development for the last 2 years, my latest scenario is ready for release.

Shattered Empires covers WWI start to finish. It deals with the European and Near Eastern theaters at 10k/hex, bi-weekly turns. Units are at the divisional level, grouped into corps sized formations. With lots of units and 116 Turns, it's a huge scenario. But I wouldn't put it in the same class as some of the other monsters that are out there. Despite its size it plays pretty quick.

No Theater Options on this one. It's a fairly unadorned military simulation of that war. I have lots of ideas for an alternate history variant that I may do at a later time. But for now just wanted to get the basic scenario out there. Enjoy.

Curt
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Shattered Empires 1914.zip
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Grab them by the balls. Their hearts and minds will follow.
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IslandInland
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Re: Shattered Empires 1914

Post by IslandInland »

Thank you for the new scenario. :)
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cathar1244
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Re: Shattered Empires 1914

Post by cathar1244 »

Thanks for a new scenario, Curt. They seem ever rarer these days.

Cheers
JB007
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Re: Shattered Empires 1914

Post by JB007 »

Compliments! Best WW1 scenario published, well done.Thanks
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Silvanski
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Re: Shattered Empires 1914

Post by Silvanski »

I spotted a small error in the OOB.
5 AH Armee, unit "v Frank" starts on turn 1 with 3 A7V tanks in it ;)
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Raindem
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Joined: Sat Jul 15, 2000 8:00 am
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Re: Shattered Empires 1914

Post by Raindem »

But how else can AH capture Kiev? ;)

Will be corrected on next update.

Curt
Grab them by the balls. Their hearts and minds will follow.
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