Floatplanes with torpedoes?

Rule the Waves III is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970. and will place you in the role of 'Grand Admiral' of a navy from the time when steam and iron dominated warship design up to the missile age.
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thedoctorking
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Joined: Sat Apr 29, 2017 12:00 am

Floatplanes with torpedoes?

Post by thedoctorking »

The first floatplane I developed, I chose "bomb load" twice as priorities and was rewarded with one that could carry a torpedo. However, when I go to design a replacement, even with the same choices, no dice. Is this WAD? The floatplane torpedo bomber is a stopgap until you get real torpedo bombers and you can't go on? Or am I doing something wrong?
WLRoo
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Re: Floatplanes with torpedoes?

Post by WLRoo »

Patch notes say that Floatplane with Bomb+Bomb priority = Torpedo armament is only viable until 1930, so looks like you have passed that time point.
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thedoctorking
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Re: Floatplanes with torpedoes?

Post by thedoctorking »

Oh, okay, makes sense. And since I was using delayed aircraft development, basically I got one generation and that's that.
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