Being able to operate air missions has nothing to do with reserve ac, it's total aircraft that is important i.e. complement + reserves. As I said earlier the important figures upto 110% normal ops, upto 115% take off only above that upto 200% transfers only. All aircraft above the units complement should be reserve ac.bradfordkay wrote: Mon Feb 12, 2024 5:52 am Hmmm... apparently in the version I am playing (1.7.1124) that option to manually set the carrier group size does not exist, at least not in the size 4 port into which I just moved the Wasp's TF. However, the AI automatically put the excess aircraft into reserve on that ship so she can now operate normally.
I will keep my eye on further developments with this matter.
It's all about physical space and the ability to arm etc. Once the hangers are full you have to, invent ways to store more e.g. hanging from deck head. Once that's done the only option is to store them on deck, meaning they can take off but not land. Go even further and aircraft would be effectively crated.


