2 auto-scouts going to scout an already “scouted” system

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100thMonkey
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2 auto-scouts going to scout an already “scouted” system

Post by 100thMonkey »

Platform: Steam
Build version: 1.1.8.1
Severity: Low
Annoyance factor: Medium
Confusion for new players: High
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I’m trying to figure out if I can use auto-scout for some of my explorers to quickly get an idea of what planet types are in the systems on the galaxy map. So I’ve set a few to auto-scout. Two of them - *Starway of Burlieas* and *Stout Rebel* - are going to “scout” the Agamar system. Problem is, the Agamar system has already been “scouted”:

Agamar system.png
Agamar system.png (1022.96 KiB) Viewed 885 times
2 scouting a scouted system.png
2 scouting a scouted system.png (264.19 KiB) Viewed 885 times

As far as I know, there’s still no clear explanation in the Galactopedia or in the manual of what the different exploration automations do, *precisely* :? (for instance, how does full automation differ from auto-explore?). Nor of how the exploration automation modes interact with the exploration policy *Send Survey Team when*.

So it’s hard to know for sure if these automation modes behave as intended or not. Regarding auto-spy, the consensus seems to be that it doesn’t do anything; but then again, do we *really* know? Hard to say when we don’t know for sure what it’s *supposed* to do...

But regarding auto-scout, I’ve found an old post by Elliot which leads me to believe that auto-scout does not (link to it below):
You also have Scout missions versus Explore missions for your exploration ships. _Scout means just quickly visit systems to get a basic idea of planet types_, whereas Explore means a detailed scan of all items in a system. The automation settings for exploration ships include Auto-Explore and Auto-Scout settings (in addition to the default Fully Automate and Manual Control options).

Using the definition posted by Elliot, the Agamar system has indeed been scouted. So an auto-scout going to “scout” the already “scouted” system is probably not working as intended. Even less so when two auto-scouts go to that system.

The link for Elliot’s post:
https://www.matrixgames.com/forums/view ... 2#p4908772
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MaximKI
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Re: 2 auto-scouts going to scout an already “scouted” system

Post by MaximKI »

Today we released the Stellar update v1.2.0.5. Please give this version a try and let us know if it resolves your issue and improves your game.
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