[1328.12] Docking, Boat too long

Post bug reports and ask for game support here.

Moderator: MOD_Command

Post Reply
User avatar
ClaudeJ
Posts: 776
Joined: Wed Mar 08, 2006 5:38 pm
Location: Bastogne

[1328.12] Docking, Boat too long

Post by ClaudeJ »

An LCu cannot be rebased into its mothership, as its size would be "too long" as per the error that is prompting.
BTL.JPG
BTL.JPG (12.52 KiB) Viewed 468 times

However, it should. If it is determined against the size and docking facilities parameters.

LCU
2107Hallebarde.JPG
2107Hallebarde.JPG (20.51 KiB) Viewed 468 times
Motherships
Image
Image


This is the way:
Very Large sized LCU (59m).zip
(9.46 KiB) Downloaded 11 times

I've mentioned the issue some weeks ago:
https://github.com/PygmalionOfCyprus/cm ... issues/854

My suggestion would be to create a new Docking PhysicalSize "Very Large Dock (LCU/LCAC, 45.1-200 m Long)", to allow large Landing Craft Utility (LCU) to be docked properly in an LPD.
https://www.matrixgames.com/forums/view ... 0&t=382097


As it fits in the physical ship:
Image
AMD Ryzen 3 1200 @ 3.1, NVIDIA GeForce GTX 1650 4 Go, Windows 10 64bits, 16 GB RAM, Regional settings = French, Belgium
(Previously known as JanMasters0n)
Kushan04
Posts: 1239
Joined: Tue Jun 28, 2005 9:27 pm
Location: USA
Contact:

Re: [1328.12] Docking, Boat too long

Post by Kushan04 »

This should be reported on the DB GitHub. This isn't a game bug.
User avatar
ClaudeJ
Posts: 776
Joined: Wed Mar 08, 2006 5:38 pm
Location: Bastogne

Re: [1328.12] Docking, Boat too long

Post by ClaudeJ »

Hey there Kushan,

thanks for your feedback.

It has been. I raised the issue on this forum and then on the DB Github in early 2022.

Now knowing where exactly it pertains, I'll update the request.

Cheers
AMD Ryzen 3 1200 @ 3.1, NVIDIA GeForce GTX 1650 4 Go, Windows 10 64bits, 16 GB RAM, Regional settings = French, Belgium
(Previously known as JanMasters0n)
Post Reply

Return to “Tech Support”