Boarding Bug - Correct Empire Policy Settings

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BattleMoose
Posts: 232
Joined: Mon Feb 17, 2014 12:16 am

Boarding Bug - Correct Empire Policy Settings

Post by BattleMoose »

Hi,

I am really struggling to find the correct settings for capturing fleets. What I want is for captured ships:
1. If higher tech, to dissassemble at base
2. If not higher tech, scuttle for cash

I cannot find any combination of settings that will achieve this. I have a saved game with a Hive Swarm being captured so been testing to try and get it to do what I want.

Confusingly, the setting - "Alwayas Disassemble at Base for Tech and Resources" results in the ship being scrapped. This is just wrong.

The setting - "Disassemble Hightech or Larger than can build, ortherwise scrap" also results in the ship being scrapped. This is also wrong.
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MaximKI
Posts: 2191
Joined: Thu Oct 20, 2022 12:29 pm

Re: Boarding Bug - Correct Empire Policy Settings

Post by MaximKI »

Hey thanks for the report. Do you mind uploading a save where you're seeing the issue?

Saves you can find in this location: \Distant Worlds 2\data\SavedGames
HugsAndSnuggles
Posts: 19
Joined: Mon Sep 18, 2023 2:35 pm

Re: Boarding Bug - Correct Empire Policy Settings

Post by HugsAndSnuggles »

BattleMoose wrote: Tue Mar 12, 2024 4:35 am Confusingly, the setting - "Alwayas Disassemble at Base for Tech and Resources" results in the ship being scrapped. This is just wrong.
Probably, an edge-case because it's a hive ship? It *seems* to work fine on pirates and regular AIs. Although, I did not use this for prolonged period of time, so it might also be quite buggy.
BattleMoose wrote: Tue Mar 12, 2024 4:35 am The setting - "Disassemble Hightech or Larger than can build, ortherwise scrap" also results in the ship being scrapped. This is also wrong.
For me, this one also got newly-captured pirate frigates immediately scrapped, despite me still only having escort tech and not having Gerax Hyperdrive.
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