Crash when editing the map

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Zupfe
Posts: 4
Joined: Fri Mar 22, 2024 10:50 am

Crash when editing the map

Post by Zupfe »

I don't like generating the map at all, there are often many races in one area, so I wanted to create a map myself. But you can only remove 25 to 30 systems, after which it crashes every time.
I would also like to be able to add races that were not previously specified in the game menu.
I translated this text with Google.
Kind regards
Zupfe

beta v1.2.1.4
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MaximKI
Posts: 2588
Joined: Thu Oct 20, 2022 12:29 pm

Re: Crash when editing the map

Post by MaximKI »

Do you mind uploading your crash logs as well as the sessionlog from the crashes you experienced?

You can find the sessionlog and the crashdump in the Logs folder found here: \Distant Worlds 2\data\Logs.

If you don't see crashdumps, please look into Windows Event Viewer -> click on Applications in the left column -> see if there are any entries for .NETRuntime around the same time as your crashes -> paste what you find here.
fruitgnome
Posts: 628
Joined: Wed Jun 04, 2014 11:49 am

Re: Crash when editing the map

Post by fruitgnome »

Zupfe wrote: Fri Mar 22, 2024 11:00 am ...
I would also like to be able to add races that were not previously specified in the game menu.
...
Sign. Like I asked for one year ago. And please let defeted empires in game editor then we can readd them.
Zupfe
Posts: 4
Joined: Fri Mar 22, 2024 10:50 am

Re: Crash when editing the map

Post by Zupfe »

As requested in the appendix

MFG

Zupfe
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MaximKI
Posts: 2588
Joined: Thu Oct 20, 2022 12:29 pm

Re: Crash when editing the map

Post by MaximKI »

Thanks, we'll investigate.
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