450 hours of playtime

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Zupfe
Posts: 4
Joined: Fri Mar 22, 2024 10:50 am

450 hours of playtime

Post by Zupfe »

Hello

After 450 hours I'll make a statement. The addictive factor is definitely there.
But what I want is.
1th
To be able to set up shipyards and bulwarks yourself.
2nd
Players choose their own color
3rd
Decide the names of the factions yourself
4th
A map editor that works.
5th
Larger shipyards and bulwarks on a scale
6th
Being able to build starbases when the range of new planets is not available.
6th.2
Starbases start with outposts and can be upgraded to powerful starbases.
7th
In my opinion there are too many types of resources.
8th
Terraformer, but should take extremely long and cost a lot of recourses.
9th
Scalable ship size, the ships are too small for me.

Power was my dream :D

Kind regards

Zupfe

Translated with google, I'm not that good at English, sorry. :roll:
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