One ship port reduction

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havoc1371
Posts: 461
Joined: Tue Dec 05, 2017 2:44 pm

One ship port reduction

Post by havoc1371 »

Did something change and I missed it? It used to take two ships to reduce a port. Yet I am playing a game now where a single CA is reducing a port.
reducing port.jpg
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petedalby
Posts: 518
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Re: One ship port reduction

Post by petedalby »

Most ports require 2 ships to reduce them but there are several exceptions - often hatched in red.

Capetown, Sydney & Wellington definitely only require 1. Seems Lima does as well.
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havoc1371
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Re: One ship port reduction

Post by havoc1371 »

petedalby wrote: Thu Mar 28, 2024 1:25 pm Most ports require 2 ships to reduce them but there are several exceptions - often hatched in red.

Capetown, Sydney & Wellington definitely only require 1. Seems Lima does as well.
I am aware of the purpose of the red hatch hexes. This is not one of them. If there are special ports that are reduced by one ship that aren't marked with red hatched hexes, why aren't they identified in some way, and why are they special?
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OldCrowBalthazor
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Re: One ship port reduction

Post by OldCrowBalthazor »

havoc1371 wrote: Thu Mar 28, 2024 3:47 pm
petedalby wrote: Thu Mar 28, 2024 1:25 pm Most ports require 2 ships to reduce them but there are several exceptions - often hatched in red.

Capetown, Sydney & Wellington definitely only require 1. Seems Lima does as well.
I am aware of the purpose of the red hatch hexes. This is not one of them. If there are special ports that are reduced by one ship that aren't marked with red hatched hexes, why aren't they identified in some way, and why are they special?
Lima is a special case if Germany gets Peru to join the Axis and is detailed in the Strategy Guide.
I believe the Allied side gets a pop-up message describing that Lima port only needs 1 ship to blockade the port.
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