Server Game
FOG of War: On
Movement FOW: On
Lock HQ Support: Off
Automated AI air assist: Off
Enhanced Player TB control: Preferred Off, but am flexible
House rules:
No Naval invasions
No paradrops
No temporary motz
I am interested in playing modified rules, i.e changes to morale and reduced attrition, but we can discuss this before the game. It is not a hard rule for me, just open to the option.
First few turns are always a bit slow, but shooting for minimum of 2-3 turns a week. It's a hard ask as well, but I would very much like a player who won't give up on the first turn of things looking difficult for the Axis. It's hard getting beat down as the Soviets and as soon as you have a few minor victories, the German player gives up because they haven't taken Moscow by 1941
As always, open to discussion for all rules and details, thanks!

