AI and Spaceports

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Schatten
Posts: 203
Joined: Sat Oct 03, 2009 8:38 am

AI and Spaceports

Post by Schatten »

What i noticed, basically since gamestart and has never changed that a AI basically never ever rebuilds a destroyed Spaceport.
If you (or other AI) blows it up its gone and AI builds all on Planet only.
Its especially to see at their Homeworld when you have a Ambassador here. Resources cannot be a problem, even if you send them Money no new Spaceport, rather AI starts build 10 ships on Planet.

Sometimes, very very rare they rebuild it but its literally like a win in lottery.
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MaximKI
Posts: 2738
Joined: Thu Oct 20, 2022 12:29 pm

Re: AI and Spaceports

Post by MaximKI »

Do you have a save showing where you'd expect the AI to be rebuilding a spaceport?
Schatten
Posts: 203
Joined: Sat Oct 03, 2009 8:38 am

Re: AI and Spaceports

Post by Schatten »

take this
Federation3.DWGame

its my latest game , started just bevore the beta patch 2 days ago. go to the Had Abbadun 4 Home World of the Had Abbadun Colonies.
They at War since many years against other Empires and lost their Spaceport here many years ago. The Planet has enough resources (missing mainly luxury goods) and i give them like 200k Credits and yet they dont even try to build the spaceport back.
They prefer to build as important ships as small freighters and miners.......

No idea other Planets (Ambassador here so can see) but i doubt is any different. And it was never different since game started.
AI Builds Spaceport if planet is colonized but if its lost they hardly ever try to build it back.
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MaximKI
Posts: 2738
Joined: Thu Oct 20, 2022 12:29 pm

Re: AI and Spaceports

Post by MaximKI »

Thanks, we'll investigate.
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