Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Moderator: Shannon V. OKeets
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I was hoping for a high roll in Romania to kill lots of BPs, but you can't everything...
- Attachments
-
- 13 land combat 17.jpg (362.12 KiB) Viewed 986 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I assume there will be no new impulse for the Allies so USSR occupy swamp hex to be in good position for the next turn.
- Attachments
-
- 13 land combat 18.jpg (368.82 KiB) Viewed 984 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Allies roll 2 in Lvov.
Axis lose a unit, I assume it's INF. Lvov survived this turn. I'm so happy this didn't happen on impulse 1.
Axis lose a unit, I assume it's INF. Lvov survived this turn. I'm so happy this didn't happen on impulse 1.
- Attachments
-
- 13 land combat 19.jpg (345.24 KiB) Viewed 983 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Attack vs pocket is automatic as is invasion in Siam
- Attachments
-
- 13 land combat 20.jpg (341.39 KiB) Viewed 982 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Finally Cagliari falls, it only costed 10 planes, few ships and Malta
How much will Sicily cost?
How much will Sicily cost?
- Attachments
-
- 13 land combat 21.jpg (305.1 KiB) Viewed 981 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Continues tomorrow
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Rebase
FF fighter in France by one hex
US fighter in Sardinia by one hex
US fighter from NEI to invasion hex in Siam
Reorg
CW fighter in France
USSR fighter and ART in Romania
FF fighter in France by one hex
US fighter in Sardinia by one hex
US fighter from NEI to invasion hex in Siam
Reorg
CW fighter in France
USSR fighter and ART in Romania
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Turn ends on a 5, I roll partisans later tonight
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Destroyed pool in S/O 1944
We were hoping more results with 2 O-chits
We were hoping more results with 2 O-chits
- Attachments
-
- destroyed pool.jpg (264.35 KiB) Viewed 914 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
No partisans, file is about to leave
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Back home after another stay at the hospital. Have an infection in the abdomen that I got after the surgery a couple of weeks ago. Still a bit weak, and have negative side-effects of the antibiotics I am taking. I do however have the energy to play some MWIF. So I hope to get our end of turn done soon.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
And we had hoped to not see the result of them at all. You getting a final impulse with fine weather was more unlikely than the turn ending or if not then bad weather was a real possibility.Mayhemizer_slith wrote: Sat Apr 06, 2024 5:23 pm Destroyed pool in S/O 1944
We were hoping more results with 2 O-chits
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
But it cannot go that bad that Allies also win initiative? I just checked, is it really 30% for fine weather in North Temperate N/D? I was getting ready to fight in snow.Orm wrote: Mon Apr 15, 2024 7:54 amAnd we had hoped to not see the result of them at all. You getting a final impulse with fine weather was more unlikely than the turn ending or if not then bad weather was a real possibility.Mayhemizer_slith wrote: Sat Apr 06, 2024 5:23 pm Destroyed pool in S/O 1944
We were hoping more results with 2 O-chits
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis end of turn:
Preliminary planning:
Germany - 17 production points - 24 BPs. Save 8 oil (Three in Berlin, two in Prague, two in Munich, and one in Belgrade).
Italy - 7 production points - 11 BPs. Saves no oil.
Japan - 15 production points - 23 BPs. Saves no oil except the Tarakan oil that is saved locally.
Axis end of turn:
Stay at sea:
The following units stay at sea.
Germany:
Black Sea: CP + CA
Italy:
Italian Coast: All 7 SCS
Japan:
Sea of Japan: CP
China Sea: 7 CP (1 CP return) + 5-strength FTR2
Japanese Coast: CA
Timor Sea: SUB
Bismarck Sea: SUB
Coral Sea; SUB
Return to Base:
Germany:
FTR3 -> Turin
FTR2 + NAV3 -> 73,37 on Sicily
2 x NAV3 ->La Spezia
Italy:
FTR2 5-strength -> Milan
FTR2 Macchi C.202 -> Turin
FTR2 G.57 -> Lyons
FTR2 Dardo I -> Naples
FTR2 Re.2005 -> Rome
FTR2 Macchi C.205N -> La Spezia
FTR2 SAI.207 -> Taranto
FTR2 Macchi C.205V 2 tactical bombing -> Venice
FTR2 Macchi C.205V 1 tactical bombing -> Rome
NAV2 -> 63,33
NAV2 -> 74,38
NAV3 -> Genoa
2 CA -> La Spezia
Japan:
China Sea:
2 BB (Mutsu + Ise) + CA (Idzumo) + CP -> Fukuoka
4 BB + CA + TRS + AMPH -> Tokyo
FTR2 11-range -> Sasebo
FTR2 13-range -> Yokohama
NAV3 22-range -> Hong Kong
FTR2 4-range -> Osaka
FTR2 8-range -> Fukuoka
NAV2 B6N2 Tenzan (Jill) -> Yokohama
NAV2 D3A1 (Val) -> Shanghai
Japanese Coast:
CA -> Tokyo
Use Oil:
Germany:
- All air reorganized.
- All land units reorganized except YUG HQI
- No ships reorganized.
- 6 oil to remain. One in Belgrade, one in Prague, one in Munich, and three in Berlin (5,4 oil used?).
Italy:
All units are reorganized for 4 oil (4.4). Use two oil in Turin, and two in Milan.
Japan:
All units, except 2 CA (Idzumo + Asama) + TRS (Tokyo) + CP (Fukuoka), are reorganized for 2 oil (2.45). Use oil in Nagoya, and in
Osaka.
Breakdown:
-
Scrap:
Germany: ROM FTR2 + ROM INF + ROM HQI + ROM MECH
Italy: MOT
Preliminary planning:
Germany - 19 production points - 29 BPs. Save 3 oil (Two in Berlin, and one in Prague)?
Italy - 9 production points - 14 BPs. Save 1 oil in Milan).
Japan - 15 production points - 23 BPs.
Production:
Germany (24):
3 MIL
2 INF
4 FTR2
LND2
Pilot
Italy (11):
GARR
INF
MECH Div
LND3
Japan (23):
Scrap 3 (all) LND3 + MECH
MIL
MECH
AA
2 LND3
2 CVP1
2 Pilot
Factory destruction:
Italy destroy blue factory in Vichy.
Reinforcements:
Germany:
FTR2 (FW 190D-2 Dora) -> Vienna
FTR2 (Bf 109G-10 Gustav) -> Aachen
FTR2 (FW 190A-1) -> Breslau
FTR2 (FW 190F-8) -> Cologne
MIL -> Hamburg
MIL -> Königsberg
MIL -> SW Bucharest
MTN + 7-4 INF (XLIII Inf) -> Vienna
9-4 INF + 7-4 INF -> Königsberg
4-1 GARR -> Essen
7-1 GARR -> Cologne
9-6 MECH + 8-6 ARM -> Breslau
8-6 MECH -> Aachen
Italy:
LND3 Z.1018b Leone-> Trieste
FTR2 Re.2002 Ariete -> Palermo
CAV -> Turin
GARR -> Trieste
AA -> Taranto
Japan:
FTR2 (A6M6 Reisen-kai) -> Tokyo
FTR2 (A6M2 Reisen (Zero)) -> Osaka
MIL -> Hiroshima
8-4 INF + CP -> Tokyo
6-3 INF + TRS -> Fukuoka
Voluntary Resource Lending:
Modified; Germany -> Italy: 3 resources- No oil.
Axis goes first if we win the initiative. Re-roll if needed.
Preliminary planning:
Germany - 17 production points - 24 BPs. Save 8 oil (Three in Berlin, two in Prague, two in Munich, and one in Belgrade).
Italy - 7 production points - 11 BPs. Saves no oil.
Japan - 15 production points - 23 BPs. Saves no oil except the Tarakan oil that is saved locally.
Axis end of turn:
Stay at sea:
The following units stay at sea.
Germany:
Black Sea: CP + CA
Italy:
Italian Coast: All 7 SCS
Japan:
Sea of Japan: CP
China Sea: 7 CP (1 CP return) + 5-strength FTR2
Japanese Coast: CA
Timor Sea: SUB
Bismarck Sea: SUB
Coral Sea; SUB
Return to Base:
Germany:
FTR3 -> Turin
FTR2 + NAV3 -> 73,37 on Sicily
2 x NAV3 ->La Spezia
Italy:
FTR2 5-strength -> Milan
FTR2 Macchi C.202 -> Turin
FTR2 G.57 -> Lyons
FTR2 Dardo I -> Naples
FTR2 Re.2005 -> Rome
FTR2 Macchi C.205N -> La Spezia
FTR2 SAI.207 -> Taranto
FTR2 Macchi C.205V 2 tactical bombing -> Venice
FTR2 Macchi C.205V 1 tactical bombing -> Rome
NAV2 -> 63,33
NAV2 -> 74,38
NAV3 -> Genoa
2 CA -> La Spezia
Japan:
China Sea:
2 BB (Mutsu + Ise) + CA (Idzumo) + CP -> Fukuoka
4 BB + CA + TRS + AMPH -> Tokyo
FTR2 11-range -> Sasebo
FTR2 13-range -> Yokohama
NAV3 22-range -> Hong Kong
FTR2 4-range -> Osaka
FTR2 8-range -> Fukuoka
NAV2 B6N2 Tenzan (Jill) -> Yokohama
NAV2 D3A1 (Val) -> Shanghai
Japanese Coast:
CA -> Tokyo
Use Oil:
Germany:
- All air reorganized.
- All land units reorganized except YUG HQI
- No ships reorganized.
- 6 oil to remain. One in Belgrade, one in Prague, one in Munich, and three in Berlin (5,4 oil used?).
Italy:
All units are reorganized for 4 oil (4.4). Use two oil in Turin, and two in Milan.
Japan:
All units, except 2 CA (Idzumo + Asama) + TRS (Tokyo) + CP (Fukuoka), are reorganized for 2 oil (2.45). Use oil in Nagoya, and in
Osaka.
Breakdown:
-
Scrap:
Germany: ROM FTR2 + ROM INF + ROM HQI + ROM MECH
Italy: MOT
Preliminary planning:
Germany - 19 production points - 29 BPs. Save 3 oil (Two in Berlin, and one in Prague)?
Italy - 9 production points - 14 BPs. Save 1 oil in Milan).
Japan - 15 production points - 23 BPs.
Production:
Germany (24):
3 MIL
2 INF
4 FTR2
LND2
Pilot
Italy (11):
GARR
INF
MECH Div
LND3
Japan (23):
Scrap 3 (all) LND3 + MECH
MIL
MECH
AA
2 LND3
2 CVP1
2 Pilot
Factory destruction:
Italy destroy blue factory in Vichy.
Reinforcements:
Germany:
FTR2 (FW 190D-2 Dora) -> Vienna
FTR2 (Bf 109G-10 Gustav) -> Aachen
FTR2 (FW 190A-1) -> Breslau
FTR2 (FW 190F-8) -> Cologne
MIL -> Hamburg
MIL -> Königsberg
MIL -> SW Bucharest
MTN + 7-4 INF (XLIII Inf) -> Vienna
9-4 INF + 7-4 INF -> Königsberg
4-1 GARR -> Essen
7-1 GARR -> Cologne
9-6 MECH + 8-6 ARM -> Breslau
8-6 MECH -> Aachen
Italy:
LND3 Z.1018b Leone-> Trieste
FTR2 Re.2002 Ariete -> Palermo
CAV -> Turin
GARR -> Trieste
AA -> Taranto
Japan:
FTR2 (A6M6 Reisen-kai) -> Tokyo
FTR2 (A6M2 Reisen (Zero)) -> Osaka
MIL -> Hiroshima
8-4 INF + CP -> Tokyo
6-3 INF + TRS -> Fukuoka
Voluntary Resource Lending:
Modified; Germany -> Italy: 3 resources- No oil.
Axis goes first if we win the initiative. Re-roll if needed.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
With reservation for my errors, of course.
That was a bit exhausting.
That was a bit exhausting.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Orm, can you please go check my bug report in Tech support? I want to be sure before I continue.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Yes. Any ships in Singapore are out of oil reach.
If I had seen that they could not be re-organized in Singapore, then they would have stayed in the Bay of Bengal. Is it to late for them to stay at sea?
If I had seen that they could not be re-organized in Singapore, then they would have stayed in the Bay of Bengal. Is it to late for them to stay at sea?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Only subs were at sea during the invasion. I could edit them back there (they were in box 4, so I put them to box 3?) I guess I can also go back, I have done this three times already (error in Allied planning and just in case because of oil problem).
Without Singapore ships Japanese need to use 2,3 oil to reorg all. Are you going to use 2 oils or leave some ships disorganized to save oil?
Without Singapore ships Japanese need to use 2,3 oil to reorg all. Are you going to use 2 oils or leave some ships disorganized to save oil?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
No. Leave the ships in Singapore (disorganized).
Then use two oil to reorganize all.
Thank you. I am sorry for the extra trouble.
Then use two oil to reorganize all.
Thank you. I am sorry for the extra trouble.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9400
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Editing is easy, I can put subs to box 3.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law

